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Z-Pilot (Commodore 64)

Genre
Perspective
Gameplay
Setting
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Critic Score
100 point score based on reviews from various critics.
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User Score
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Description

You pilot the Z-Fighter. By cybernetic control, your brain becomes one with the ship and your every thought becomes motion. Destroy all attacking aliens. Fail, and the known universe will be overrun by the bloodthirsty aliens. A true shoot-em-up. The joystick controls all motion. Fire button fires.

Destroy alien encounters and score points. The higher the level, the greater the challenge. The greater the challenge, the larger the points received. After destroying 10 aliens, an energy unit will appear. If you destroy this, you will free an energy capsule. Chase and collect the capsule to obtain energy bombs.

Once you have gathered several energy bombs, you can blast a hole through the moving force barrier surrounding the Transporter Unit. Create a large enough hole and you will be able to warp through hyperspace to the next level. Complete all 4 levels and the universe is saved and you are a hero.

Screenshots

Z-Pilot Commodore 64 I launched a bomb at the barrier. Now there is a hole.
Z-Pilot Commodore 64 I lost all my energy and died.
Z-Pilot Commodore 64 Starting out
Z-Pilot Commodore 64 I lost all my lives. Game over.

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Alternate Titles

  • "Z" -- European title

User Reviews

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Critic Reviews

Zzap! Dec, 1985 88 out of 100 88
Commodore Force Mar, 1993 71 out of 100 71

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Mr Giggles (3862) added Z-Pilot (Commodore 64) on Nov 05, 2006
Other platforms contributed by Martin Smith (62888)