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Call of Juarez: The Cartel

MobyRank MobyScore
PlayStation 3
43
5.0
Windows
49
2.9
Xbox 360
43
3.4

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
PlayStation 3 1 5.0
Windows 7 2.9
Xbox 360 2 3.4
Combined MobyScore 10 3.2


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
65
WindowsCD-Action
Naprawdę chciałem móc na zakończenie ter recenzji napisać, że trzecia część Zewu Juarez to mocny kandydat do tytułu shootera roku, ale nie napiszę, bo w moim odczuciu ta gra na to nie zasługuje. Jest zaopatrzonym w fajny tryb multi rzetelnym FPS-em, przy którym można miło spędzić czas, ale w żaden sposób nie przeciera nowych szlaków. Liczę że w czwartej części seria powróci na Dziki Zachód, bo mam wrażenie, że w świecie sztucerów Henry'ego i indiańskich pióropuszy twórcy czują się dużo pewniej. Ja z pewnością lepiej bawiłem się w towarzystwie braci Raya i Thomasa McCallów, niż na współczesnym pograniczu.
57
WindowsGameStar (Germany)
Immer, wenn Call of Juarez: The Cartel mich irgendwo in raue Landschaften geschickt hat, habe ich kurz gehofft, aus diesem Albtraum bald aufzuwachen. Ich hoffte, dass gleich eine Postkutsche um die Ecke biegt, in der die spannende Geschichte und die interessanten Figuren sitzen, die ich bisher aus der Serie kannte. Aber Pustekuchen! Stattdessen wedelte mir das Spiel dauernd mit Ben McCall in langem Ledermantel und mit dickem Kreuz um den Hals vor den Augen rum und ließ mich voller Wehmut an die großartigen Momente der ersten beiden Teile zurückdenken. Ach Techland, hättet ihr das Ding »Doof-Shooter mit albernen Klischeefiguren« genannt, dann wäre die Enttäuschung nicht ganz so riesig ausgefallen.
55
Xbox 360GamingExcellence
Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse. There are some interesting ideas, such as the three-man co-op with varying points of view, but they aren't executed as well as they could be. It feels like there's a good title somewhere in the gameplay, and it's evident with a couple scenes that stand out, like a club packed with people or a fast chase across a packed highway, but aside from that the game simply fails to deliver.
55
PlayStation 3GamingExcellence
Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse. There are some interesting ideas, such as the three-man co-op with varying points of view, but they aren't executed as well as they could be. It feels like there's a good title somewhere in the gameplay, and it's evident with a couple scenes that stand out, like a club packed with people or a fast chase across a packed highway, but aside from that the game simply fails to deliver.
55
PlayStation 3GameSpot
Audio difficulties also intrude. Characters speak over each other, and some scenes are so heavy with reverb they sound as if the actors were recorded in a public restroom. Throw in subtitles that don't match the recorded dialogue, and it's hard to shake the feeling that Call of Juarez: The Cartel was rushed to retail before it was ready. That's disappointing, because this first-person shooter shows the signs of potential greatness. Few games combine the elements of cooperation and competition so ingeniously. There's nothing like being a dirty double-crosser--and getting away with it. It's invigorating to fulfill a challenge, yanking the experience points from under your comrades' noses and flaunting your shooting skills. The Cartel is worth playing if you have a buddy or two along for the ride. Otherwise, the potential is hard to see hiding behind all the glitches and obscenities.
55
WindowsGamingExcellence
Call of Juarez: The Cartel, isn't a very good game when you get to the basics. Its low production values and simple gameplay drag the experience down, while an erratic pace to the storyline makes it worse. There are some interesting ideas, such as the three-man co-op with varying points of view, but they aren't executed as well as they could be. It feels like there's a good title somewhere in the gameplay, and it's evident with a couple scenes that stand out, like a club packed with people or a fast chase across a packed highway, but aside from that the game simply fails to deliver.
55
WindowsGameSpot
Call of Juarez: The Cartel, like many other Ubisoft games, requires an Internet connection to start the game. This might not be an inconvenience to most players, but it's a consideration--though in this problematic first-person shooter, online digital rights management is hardly the greatest source of woe. This first-person shooter shows the signs of potential greatness. Few games combine the elements of cooperation and competition so ingeniously. There's nothing like being a dirty double-crosser--and getting away with it. It's invigorating to fulfill a challenge, yanking the experience points from under your comrades' noses and flaunting your shooting skills. The Cartel is worth playing if you have a buddy or two along for the ride, given that you can't count on finding random players to join. Otherwise, the potential is hard to see hiding behind all the glitches and obscenities.
55
PlayStation 3MMGN
Call of Juarez: The Cartel was never going to take over the world, but coming from a series that was once unique and interesting it certainly destroys the legacy of its predecessors. Without an identity of compelling story, backed up by poor graphics and even worse characters, this is one adventure you do not want to saddle up for.
54
Xbox 360Gameplay (Benelux)
The Cartel gooit vrijwel alle positieve punten van de voorgangers overboord. Vervelende personages, repetitieve gevechten en een haastige afwerking maken van dit spel dan ook een misser.
52
WindowsPC Games (Germany)
In gewisser Weise ist es Techland gelungen, das Cowboy-Szenario der guten Vorgänger anstandslos in die Moderne zu transportieren: Der Tagesablauf eines Kuhhirten im Wilden Westen war bestimmt ähnlich einschläfernd wie die Aneinanderreihung langweiliger Standardaufgaben in den 15 Levels von The Cartel. In ihrem Bestreben, im Dunstkreis von Call of Duty ahnungslose Käufer zu ködern, verheddert sich die einst angenehm eigenständige Serie in monotonen Schießereien und einer von unfreiwillig komischen, schamlos klischeehaften Dialogen getragenen Geschichte am Rande der Bedeutungslosigkeit.
50
WindowsComputerGames.ro
Unfortunately, The Cartel was rushed to the market with at least 6 months left to go in production. If it stayed in development for a while longer, it could’ve used to the maximum potential what the cooperative campaign offered and all the interesting competitive elements. But the way it is now, it only misses the mark on all the design elements that could have ensured it a good place in the genre.
48
Xbox 360Canadian Online Gamers Network
After spending time with this game over the past week or so, I have to say that I am left quite disappointed. Things like awkward controls, sub-par visuals, and uninspired gameplay take so much away from the overall experience that is really makes Call of Juarez: The Cartel a tough game to recommend. I can’t help but wonder if we have met the end of the road for the Call of Juarez franchise as this third game leaves so much to be desired.
45
Xbox 360Game Informer Magazine
When Techland and Ubisoft revealed the surprising modern-day setting for the The Cartel, it was met with plenty of skepticism from the gaming community. This skepticism proved justified, as the game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
45
PlayStation 3Playstation Universe
The Cartel needed more time in the oven, more testing, or just more refinement. It’s filled with relatively interesting concepts, but there are too many glitches and problems to keep any FPS fan remotely engaged for more than a level or two. But interesting concepts will not sell a game. The Cartel is a FPS that misses the mark, and that’s too bad because its concepts could have made it a standout release. Even with patches to improve the visual shortcomings, there are still plenty of issues with the gameplay mechanics that it’s simply too broken to save. Maybe the follow-up can take these interesting concepts and execute them properly.
45
PlayStation 3Game Informer Magazine
When Techland and Ubisoft revealed the surprising modern-day setting for the The Cartel, it was met with plenty of skepticism from the gaming community. This skepticism proved justified, as the game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
45
WindowsGame Informer Magazine
When Techland and Ubisoft revealed the surprising modern-day setting for the The Cartel, it was met with plenty of skepticism from the gaming community. This skepticism proved justified, as the game is generic at best, broken at worst, and falls short in its attempts to innovate cooperative play.
45
Xbox 360Jeuxvideo.com
Prenez une formule qui marche correctement et faites en un navet. Après deux volets certes perfectibles mais plutôt sympathiques, Techland nous sort une version moderne de sa série qui, non contente d'avoir perdu en personnalité et gagné en clichés tout nases, n'a même pas un gameplay potable. Un bien bel échec.
45
PlayStation 3Jeuxvideo.com
Prenez une formule qui marche correctement et faites en un navet. Après deux volets certes perfectibles mais plutôt sympathiques, Techland nous sort une version moderne de sa série qui, non contente d'avoir perdu en personnalité et gagné en clichés tout nases, n'a même pas un gameplay potable. Un bien bel échec.
45
PlayStation 3IGN
Call of Juarez: The Cartel is a poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It’s not the worst shooter I’ve played, but it’s got all the problems of a budget title and few redeeming qualities to make it worth recommending.
45
Xbox 360IGN
Call of Juarez: The Cartel is a poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It’s not the worst shooter I’ve played, but it’s got all the problems of a budget title and few redeeming qualities to make it worth recommending.
45
WindowsIGN
Call of Juarez: The Cartel is a poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It’s not the worst shooter I’ve played, but it’s got all the problems of a budget title and few redeeming qualities to make it worth recommending.
41
Windows4Players.de
Man ballert in Zeitlupe oder zweihändig, vermisst den Rumms einer zeitgemäßen Inszenierung und kann über die ständig brüllenden und fluchenden C-Film-Akteure nur staunen. Dass The Cartel auch noch mit technischen Fehlern kämpft, passt da nur ins Bild. Es hat ja was für sich, sich erstens gedankenlos und zweitens zu dritt an den peinlichen Filmszenen vorbei zu ballern. Und das Team Deathmatch macht mit seinem Partnerkampf sogar mal richtig Laune. Die überschaubaren Verhaltensmuster von Gegnern und Begleitern, die banale Heimlichtuerei beim Aufsammeln von Bonusgegenständen und das monotone Sprinten durch spielerisch einfallslose Kulissen - das alles schreit aber einfach: „Hallo, ich bin ein Ballerbaukasten vom Levelfließband und heiße wie ein großes Spiel!“ Dabei ist es so klein.
41
Xbox 3604Players.de
Man ballert in Zeitlupe oder zweihändig, vermisst den Rumms einer zeitgemäßen Inszenierung und kann über die ständig brüllenden und fluchenden C-Film-Akteure nur staunen. Dass The Cartel auch noch mit technischen Fehlern kämpft, passt da nur ins Bild. Es hat ja was für sich, sich erstens gedankenlos und zweitens zu dritt an den peinlichen Filmszenen vorbei zu ballern. Und das Team Deathmatch macht mit seinem Partnerkampf sogar mal richtig Laune. Die überschaubaren Verhaltensmuster von Gegnern und Begleitern, die banale Heimlichtuerei beim Aufsammeln von Bonusgegenständen und das monotone Sprinten durch spielerisch einfallslose Kulissen - das alles schreit aber einfach: „Hallo, ich bin ein Ballerbaukasten vom Levelfließband und heiße wie ein großes Spiel!“ Dabei ist es so klein.
41
PlayStation 34Players.de
Man ballert in Zeitlupe oder zweihändig, vermisst den Rumms einer zeitgemäßen Inszenierung und kann über die ständig brüllenden und fluchenden C-Film-Akteure nur staunen. Dass The Cartel auch noch mit technischen Fehlern kämpft, passt da nur ins Bild. Es hat ja was für sich, sich erstens gedankenlos und zweitens zu dritt an den peinlichen Filmszenen vorbei zu ballern. Und das Team Deathmatch macht mit seinem Partnerkampf sogar mal richtig Laune. Die überschaubaren Verhaltensmuster von Gegnern und Begleitern, die banale Heimlichtuerei beim Aufsammeln von Bonusgegenständen und das monotone Sprinten durch spielerisch einfallslose Kulissen - das alles schreit aber einfach: „Hallo, ich bin ein Ballerbaukasten vom Levelfließband und heiße wie ein großes Spiel!“ Dabei ist es so klein.
40
Xbox 360Game Watcher
The story gets a little interesting, particularly the way each character is shady and has a different viewpoint with no-one getting the full picture, but there’s not enough to make me want to play it again to find out the rest. Call of Juarez: The Cartel is a disappointment and probably the end of a franchise that always had potential but never quite succeeded. And now it never will. Shame.
40
Xbox 360Gamekult
S'il est une question qui revient invariablement lorsque l'on évoque Call of Juarez : The Cartel, c'est bien "Pourquoi ?". Pourquoi avoir retiré à cet épisode ce qui faisait le charme et l'identité de la série ? Pourquoi avoir tiré un trait sur cette ambiance western qui faisait des Call of Juarez des FPS à part ? C'est bien simple : du statut de jeu imparfait mais atypique, la licence de Techland accouche désormais d'un titre générique et bourré de défauts. Réalisation bâclée, bugs en tous genres, I.A. à la peine et gameplay confit dans le classicisme... Call of Juarez : The Cartel ne peut compter que sur son coop à trois en ligne et sa surenchère de fusillades pour tenter de sauver les meubles. Ça ne suffira malheureusement pas, même à 45 euros.
40
PlayStation 3TotalPlayStation
It's a mixture of bad decisions and rush jobs. The only way it could be worse is if the disc punched you in the face every time you opened the case. At least it's not completely broken, I guess.
40
PlayStation 3Gamekult
S'il est une question qui revient invariablement lorsque l'on évoque Call of Juarez : The Cartel, c'est bien "Pourquoi ?". Pourquoi avoir retiré à cet épisode ce qui faisait le charme et l'identité de la série ? Pourquoi avoir tiré un trait sur cette ambiance western qui faisait des Call of Juarez des FPS à part ? C'est bien simple : du statut de jeu imparfait mais atypique, la licence de Techland accouche désormais d'un titre générique et bourré de défauts. Réalisation bâclée, bugs en tous genres, I.A. à la peine et gameplay confit dans le classicisme... Call of Juarez : The Cartel ne peut compter que sur son coop à trois en ligne et sa surenchère de fusillades pour tenter de sauver les meubles. Ça ne suffira malheureusement pas, même à 45 euros.
40
PlayStation 3Gameblog.fr
The Cartel est un pétard mouillé. On sent bien que les développeurs ont tenté d'assurer l'ambiance mais la sauce ne prend pas. Les personnages sont trop prévisibles, tout autant que le scénario d'ailleurs. Dans l'action, il suffit de tirer pour s'en tirer (justement), même si les ennemis s'avèrent parfois ultra agressifs. Enfin, le jeu en coopération est agréable mais ne sauve en rien le soft, au même titre que son multijoueur compétitif peu inspiré.
40
WindowsGame Watcher
The story gets a little interesting, particularly the way each character is shady and has a different viewpoint with no-one getting the full picture, but there’s not enough to make me want to play it again to find out the rest. Call of Juarez: The Cartel is a disappointment and probably the end of a franchise that always had potential but never quite succeeded. And now it never will. Shame.
40
WindowsJeuxvideo.com
Prenez une formule qui marche correctement et faites-en un navet. Après deux volets certes perfectibles mais plutôt sympathiques, Techland nous sort une version moderne de sa série qui, non contente d'avoir perdu en personnalité et gagné en clichés tout nases, n'a même pas un gameplay potable. Un bien bel échec.
35
Xbox 360XboxAchievements
Call of Juarez: The Cartel surprised us, and not in a good way, as it took everything that was good about the last game and pretty much ruined it. The technical flaws are numerous, and The Cartel just isn’t fun in any way, shape or form. This is like that terrible one night stand that happened when you’d had one too many and, frankly people, you can do much better than this.
30
Xbox 360XboxAddict
While you’ll eventually learn about how this ties in with the previous Juarez games (aside from Ben), it’s not the big revelation I think it was meant to be. It’s a shame the Wild West setting was swapped for what it’s become now. For how open the game looks, it’s quite linear and doesn’t let you stray off the path very far. With only a handful of enemy outfits, you’ll be shooting the same bad guys throughout the whole campaign and not enjoying any of it. Call of Juarez has been downgraded and is disappointing in every aspect of gameplay and design. A game like this is why a series gets canned for good. I for one hope they can bounce back and bring back the series to its former glory that actually had some heart and tried to set itself apart from every other shooter rather than trying to fit into a mold. With a game like this, the treasure of Juarez will never be found.
30
Xbox 360Splitkick
Outdated graphics, a ridiculous, hard to follow plot, and a generally over-done gameplay made this game hard for me to play. I have played worse games, but when spending my gaming dollars I really look for a more entertaining and satisfying experience than Cartel. The game oozes mediocrity, which for this gamer, is unacceptable.
10
PlayStation 3PlayStation Lifestyle
The last Call of Juarez game was a good game. Techland had a great foundation to build upon and there isn’t a reason why The Cartel isn’t at least a decent game. The game feels like the developers assembled it at the last minute and they didn’t even bother to play test it. The bad writing, disappointing gameplay, and annoying dialogue is enough to give this game a bad rating, but the technical faults make this truly one of the worst games of this generation. This isn’t a game, it’s a joke and nobody is laughing.