The high degree of realism in this game did not go unnoticed in educational environments. Harvard and Stanford University promoted the use of the game as a business simulation in instructional purposes. According to professor Tom Kosnik, gamers not only learn the subtleties of growing an entrepreneurial business but also learn about leadership and team building necessary in any business situation.
Computer Gaming World
November 1996 (15th anniversary issue) – #6 Hardest Computer Game