DescriptionIn this sequel to the original Captain Comic, you play a comic book-hero-like space ship captain who "beams down" to a strange planet to save its inhabitant. Your only weapon is your blaster, which can fire a varying number of shots depending on how many blastola colas you've collected. Other items you can find include the pickaxe, jet pack, magic wand and other little trinkets.
Part of the Following Group
|A nice part of my childhood, better then most NES games at the time...||Willie Simpson (6)|
|Outdated side scrolling platform game||gametrader (229)||unrated|
|Strangely good||Sam Tinianow (98)||unrated|
|Plné Hry||Nov 27, 2004||60 out of 100||60|
|ASM (Aktueller Software Markt)||Sep, 1992||7 out of 12||58|
There are currently no topics for this game.
Copy protectionCaptain Comic II features an interesting copy protection system. When the game is first loaded on your computer, you'll be prompted for copy protection codes. Once you successfully enter the code, a configuration file is written which identifies your computer.
The point of this file? If you copy your game (with the config file that identifies your computer) to someone else's computer, everything will seem fine. However, once you reach the teleport chamber, the only place you'll be taken to is a dungeon from which there is no escape!