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Children growing up in the early 90s were worried about impending environmental doom. The popular Captain Planet cartoons told them they were doomed, unless a superhero could be formed by a multinational group of youths (the Planeteers of the title), to take on the polluters and deforesters.

Each of the five levels of this platform game has a specific mission and boss, and is undertaken by a specific Planeteer. These involve destroying hazards, shooting enemies, moving across suspended poles, and jumping onto ledges.

You have four energy and four power units - more can be collected up to a limit of 8, and they will always be recharged to four (if necessary) when you reach a boss. You have an unlimited standard shot and a more powerful Super shot, which drains power.


Captain Planet and the Planeteers     Genesis Level details
Captain Planet and the Planeteers     Genesis Timing jumps on these bridges is all-important
Captain Planet and the Planeteers     Genesis The Planeteers themselves
Captain Planet and the Planeteers     Genesis Main menu

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Play Time Aug, 1993 71 out of 100 71


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Martin Smith (62902) added Captain Planet and the Planeteers (Genesis) on Feb 25, 2007