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Critic Reviews

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40
Commodore 64Computer Gaming World (CGW) (Nov, 1991)
A tactical/operational simulation of the major Pacific carrier battles of World War II, it is marred by extremely slow execution and historical inaccuracy in some areas. Obviously dated, it will be superseded by designer Gary Grigsby's new treatment of the same subject.
40
Apple IIComputer Gaming World (CGW) (Nov, 1991)
A tactical/operational simulation of the major Pacific carrier battles of World War II, it is marred by extremely slow execution and historical inaccuracy in some areas. Obviously dated, it will be superseded by designer Gary Grigsby's new treatment of the same subject.
40
Atari 8-bitComputer Gaming World (CGW) (Nov, 1991)
A tactical/operational simulation of the major Pacific carrier battles of World War II, it is marred by extremely slow execution and historical inaccuracy in some areas. Obviously dated, it will be superseded by designer Gary Grigsby's new treatment of the same subject.
 
Apple IIComputer Gaming World (CGW) (Feb, 1984)
This is the first game Gary Grigsby has designed on the Atari. Gary says he finds it easy to translate a program designed on the Atari to the Apple, but very difficult to do the reverse. This is good news for both Atari and Apple owners, because both will benefit from having more high quality games which will run on both machines.
 
Atari 8-bitComputer Gaming World (CGW) (Feb, 1984)
This is the first game Gary Grigsby has designed on the Atari. Gary says he finds it easy to translate a program designed on the Atari to the Apple, but very difficult to do the reverse. This is good news for both Atari and Apple owners, because both will benefit from having more high quality games which will run on both machines.