Moby Poll: What kind of game collector are you?

Castle Master

MobyRank MobyScore
Commodore 64
...
3.0
Atari ST
...
1.3
DOS
...
3.5

User Reviews

The beggining DOS Emepol (1547)

Our Users Say

Platform Votes Score
Amiga 1 4.3
Amstrad CPC Awaiting 1 votes...
Atari ST 1 1.3
Commodore 64 1 3.0
DOS 6 3.5
ZX Spectrum 2 3.7
Combined MobyScore 11 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
93
Commodore 64Zzap!
Different' scene-setting verses by Mel Croucher, music/FX, save/load options, disappointing title page. Surprisingly quick considering their complexity with lots of detail and atmosphere; the latter is even better than the Amiga. Quite good tune, if repetitive, and some good spot FX. Not quite as easy to get into as the Amiga game, although the more convincing atmosphere (all muted colours) is entrancing. A sizeable Amiga game has been shrunk down to the C64, losing very little. The utterly unique 8-bit Freescape system provides a wonderful spooky world for you to explore.
93
ZX SpectrumYour Sinclair
Aaargh! I've just been dropped in the catacombs again (a vast underground warren with oodles of ways in and, as far as I can tell, hardly any ways out)! I seem to be ending up down here with monotonous regularity. Fall down the well and you end up in the catacombs. Nose around the dark space at the back of the pulpit - straight to the catacombs! Drain the water at the bottom of the pool, investigate the entrance there and would you know it - cata-bloody-combs, here I come! Aaargh! (Do you get the feeling I'm getting a little frustrated here, readers?)
90
ZX SpectrumThe Games Machine (UK)
Monochrome graphics which don't detract from the fact that the game is particularly baffling. As with the 64 version, the keyboard layout is at first a bit confusing, but once mastered, movement is easy (there is a joystick option). Sound's pretty good too. What is there to say: buy it!
90
Commodore 64The Games Machine (UK)
The 64 version is just as atmospheric as the 16-bit games, perhaps more so because shading has been put to good use (making the 'solid' objects look even more so). The layout on the 8-bit games is slightly different to the Amiga and ST, because they were written by different people. My only slight moan is the sluggish 64 speed. Ho hum.
90
AmigaZzap!
Good title page, but comical sex selection sequence (prince or princess taken off by massive claws), save/load option, music/FX, Mel Croucher scenario. Initially unimpressive, but attention to detail with plenty of nice touches soon grows on you. Spooky tune or atmospheric spot FX. Surprisingly addictive, as soon as you walk through the drawbridge you start stumbling over little puzzles which get you into it. Lots of puzzles, two slightly different of completing it depending on sex.
89
AmigaAmiga Format
Castle Master deftly overcomes two major stumbling blocks. Firstly Incentive have managed to produce a new game and not settled for Total Eclipse in grey. Secondly, they have survived the transition to the rather run-of-the-mill realm of dragons and dungeons by adding humour, riddles intricate conundrums. A huge, interlinked puzzle, Castle Master demands mental dexterity, lateral thinking, mapping abilities and fast reactions to survive. The game does not exactly sprint along, but so what? The slower pace offsets the lack of instant amazement with a lasting intrigue and a real hook.
88
AmigaAmiga Joker
Trotz intensiver Suche konnte ich weit und breit keine gravierenden Minuspunkte finden, nur die Übersetzung der Bildschirmtexte hätte etwas "richtiger" sein können. Gleiches gilt für die deutsche Anleitung, mit der Sprachprofessoren sicher nicht so ganz einverstanden sein dürften. Ansonsten haben sich die Jungs bei Incentive große Mühe gegeben - man fragt sich, was uns wohl als nächstes erwartet, vielleicht ein 3D-Vektorgrafik-Rollenspiel? Ich und der Rest der Redaktion können Castle Master jedenfalls nur wärmstens empfehlen!
88
DOSThe Games Machine (UK)
The walls and objects are formed from quite jagged lines given the PC's resolution, but choice of colours is okay, and speed and smoothness of movement are good. Sound is yer average PC blips.
86
Amstrad CPCThe Games Machine (UK)
The castle, its chambers and objects are represented with unattractive colouring - green, greys and checked shading. Movement is jerky and quite slow (but this doesn't spoil gameplay) and sound effects are functional.
85
AmigaACE (Advanced Computer Entertainment)
Freescape, for all the merits of the idea, still has a long way to go before it is capable of creating a fully realistic and atmospheric game environment. Castle Master contains considerably more features than the previous games to use the Freescape system (which might explain the relatively sluggish screen update). Your task is to rescue your soulmate from the clutches of the evil Magister. Looks much like the ST version, but sounds really great. It's good fun, as all the others in the series have been. If you liked them, then you'll like this.
85
AmigaCU Amiga
Castle Master is just too short on either combat or strategy to appeal to either the regular adventurer or arcadester. On the other hand, if your taste is for a hybrid with a soundtrack so bolshy it can raise demons, then it is well worth a try. A success.
79
DOSPower Play
Der Adrenalinspiegel steigt, der Kaffeekonsum auch und die Nächte werden wieder kürzer. Mit "Castle Master" ist den Programmierern des Klassikers "Driller" ein weiterer Geniestreich gelungen.
79
Atari STPower Play
Der Adrenalinspiegel steigt, der Kaffeekonsum auch und die Nächte werden wieder kürzer. Mit "Castle Master" ist den Programmierern des Klassikers "Driller" ein weiterer Geniestreich gelungen.
79
AmigaPower Play
Der Adrenalinspiegel steigt, der Kaffeekonsum auch und die Nächte werden wieder kürzer. Mit "Castle Master" ist den Programmierern des Klassikers "Driller" ein weiterer Geniestreich gelungen.
76
AmigaAmiga Action
Incentive are quite well known for their Freescape system of 3-D graphics and no-one has managed to come up with an alternative that can actually beat them.
68
Amstrad CPCACE (Advanced Computer Entertainment)
The controls are incredibly sluggish and the frame rate matches. This is definitely a product for either masochists or someone of great patience.