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In Castlevania: Portrait of Ruin you control two characters, a vampire hunter named Jonathan Morris and a young witch Charlotte Aulin. The two heroes must stop Brauner, a vampire artist devising a plot to use magical paintings to draw power from Dracula's castle. In addition to Brauner's castle you can explore environments such as Egyptian deserts and otherworldly carnivals via paintings which Brauner has scattered throughout the castle. A mysterious ghost named Wind offers rewards if the two heroes are willing to complete quests for him, such as finding rare monsters or mastering abilities.

In the game you can freely switch between Jonathan and Charlotte, so you can decide which character is best for battling against the vampires' army. Both characters have unique lists of armor and weapons they can equip; whips for Jonathan and magic spellbooks for Charlotte. Charlotte is able to find many different kinds of spells throughout Brauner's castle and paintings, including magical attacks, form changing spells, and stat boosts that affect both Jonathan and herself. Similarly Jonathan can find items that act like the sub-weapons of previous Castlevania games, although now he can select which to use from the menu, and each weapon grows more powerful the more it is used. Both characters can also combine their powers for very powerful Dual-Crush that drains a lot of mana. Also, at the first time in the series, both characters can be on the screen simultaneously, helping each other.

Castlevania: Portrait of Ruin also includes a Wi-Fi and wireless co-operative multiplayer mode where two players fight side by side through pre-set challenge courses in a limited time. Players can also set up a shop on either Wi-Fi or wireless and sell their items to other players.


Castlevania: Portrait of Ruin Nintendo DS Further into the intro
Castlevania: Portrait of Ruin Nintendo DS Using magic.
Castlevania: Portrait of Ruin Nintendo DS Magic - lightning
Castlevania: Portrait of Ruin Nintendo DS Flying enemy

Promo Images

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Alternate Titles

  • "悪魔城ドラキュラ ギャラリー・オブ・ラビリンス" -- Japanese spelling
  • "Akumajou Dracula: Gallery of Labyrinth" -- Japanese title

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User Reviews

Castlevania back to it's roots, but with a lot of innovations Bregalad (938) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars

Critic Reviews

GamerDad Jan 14, 2007 5 Stars5 Stars5 Stars5 Stars5 Stars 100 Dec 20, 2006 9.5 out of 10 95
Nintendojo 2006 9 out of 10 90
Gamereactor (Sweden) Feb 22, 2007 9 out of 10 90
NintendoWorldReport Dec 18, 2006 9 out of 10 90
N-Zone Mar 25, 2007 88 out of 100 88
VGNZ Jun 03, 2007 87 out of 100 87
Game Freaks 365 Dec 31, 2006 8.5 out of 10 85
Boomtown Jan 30, 2007 8 out of 10 80
The Video Game Critic Oct 21, 2007 C+ 58


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The final four bosses faced before being able to fight Dracula are Medusa, Frankenstein's Monster, the Mummy, and The Wolfman. This marks the only time in the series that all five of the "classic movie monster" enemies have full boss character status.

Sleep mode

When closing the cover of the DS to enter sleep mode (with the game still powered on), the game will make a sound effect simulating a coffin closing shut.


When battling Stella, one can hear her pronouncing the name of an attack sounding like "Secret Surious Wave". These actually are two overlapping samples, "Secret Strike" and "Furious Wave" (the original Japanese samples were much shorter, and didn't overlap). The simplest way to hear "Secret Strike" alone is by pressing "Start" during the word "Secret". The game will open the menu, but the sample will play to the end. When the menu is closed, Stella will say "Furious Wave".

Information also contributed by Chentzilla and Lain Crowley.

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