User review spotlight: Ultima IV: Quest of the Avatar (DOS)
You can only stay underwater for a short time without drowning.
The first weapon in the game
A village is terrorized by an evil scientist.
Looking at the map
Dashed to bits by the spikes!
Getting a power-up.
Inventory screen (empty)
This looks like it leads somewhere interesting and significant...
Getting some firepower!
A conversation I'm about to interrupt.
A helpful signpost
Beautiful attention to incidental detail, like the sprinkler in the garden.
Drowning (I've turned blue, like Alley Cat!).
Opening cut scene
The first level
Finding a health power up
Meeting the bunnies
Death by Fireballs
Using the vents to get over a large chasm.
You will often need to find certain key items in order to advance.
Using a teleport.
One of many boss-battles
Nasty flying enemies
The wheel-shaped enemies explode into lots of small enemies.
Each weapon has certain advantages - Fireballs fall down.
The MG can be used to "fly".
The sword has a low shooting frequency but is very powerful.
Found a secret!
Don't get crushed by the moving rocks.
Fighting against a large vehicle called "Monster X".
Your girl companion is part of the gameplay and if you save her, there will be an alternative ending.
The Egg Corridor – one of the first imaginative locations in the game.
Some enemies work as a team.
Strong story, good characters and moral dilemmas are part of the game.
When returning to the Egg Corridor later on, much has changed
Disguised as a Mimiga
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