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DescriptionYou have just stumbled upon a most intriguing book, a book titled Myst. You have no idea where it came from, who wrote it, or how old it is. Reading through its pages provides you with only a description of an island world. But it's just a book, isn't it? As you reach the end of the book, you lay your hand on a page. Suddenly your own world dissolves into blackness, replaced with the island world the pages described. Now you're here, wherever here is, with no option but to explore.
Myst is a first-person point-and-click adventure where the player controls a character known as The Stranger. Magically transported into the world described in the book, he needs to explore Myst Island and solve its mysteries. The game is presented as a series of static scenes where the player acts with the environment by clicking and manipulating objects. There are no enemies and it is not possible to die. Through Myst Island, the game is further divided into mini-worlds set in different ages accessed through different books.
The game's interface is reduced to a single cursor for navigation and interaction. Rather than collecting items and using them to solve puzzles, the player must gather subtly placed clues and manipulate complex mechanical devices in order to advance in the game. The world of Myst is mostly uninhabited, and the game has very few live-action scenes with characters and dialogue.
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There are 132 other screenshots on file for other versions of this game.
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DevelopmentMyst was rendered entirely on stock color Macintoshes using only Stratavision Software. Until the success of Myst, The Miller brothers ran Cyan from their basement..
NovelsHyperion published three novels set in the Myst universe:
Additionally, Dark Horse Comics published two issues (Passages and the Joining) of an aborted Myst comic book miniseries, The Book of Black Ships.
ReceptionMyst is the best-selling game of all time. Over the course of a few years, it stayed on PC Data's top ten list. The game's non-violence (the creators are both pious Christians), simplicity, and amazing graphics contributed to its success. Myst was also responsible for many people buying a CD-ROM drive for their computers.
ReferencesWhile in D'ni, you may notice there is a mosaic of a face on the tile floor. Though it may look like one of the characters in the game, it is actually Chuck Carter, one of the graphics designers for the game.
References to the GameIn the 1995 episode "Treehouse Of Horror VI" of the TV series The Simpsons the last of three parodies named Homer³ is based on a Twilight Zone episode. Homer gets sucked into the 3rd dimension and enters a 3D animated world where some 3D objects exist on a grid. As he walks along, you can see a replica of Myst's library and a snippet of the Myst finale theme music can be heard.
SoundtrackMyst soundtrack composed by Robyn Miller was released in 1998. This soundtrack is pretty much available everywhere, in almost every online music CD store.
The songs are parted to several Myst game ages:
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Corn Popper (69533) added Myst (CD-i) on Feb 07, 2006