DescriptionZelda: The Wand of Gamelon is one of the three Zelda-based games developed by Philips exclusively for the CD-i platform. In the game you control princess Zelda. Her father, the king, went to the land of Gamelon to help Duke Onkled in his battle against the evil Ganon. A month has passed, but there is no news from the king. The brave hero Link decides to find him but then disappears. The young princess travels to Gamelon by herself to find and to free both her father and Link...
Unlike classic Zelda games, Wand of Gamelon is viewed from a side-scrolling perspective. In the beginning you are given a map with several accessible locations. Once you choose a location, you enter a side-view level, where you must fight enemies in real-time combat, as well as meet people who will send you on quests. At any time there are several locations accessible, and many quests can be completed in a non-linear fashion.
- "Zelda: De Toverstaf van Gamelon" -- Dutch title
- "Zelda: Der Zauberstab von Gamelon" -- German title
Part of the Following Groups
|A badly drawn catastrophe...||Arejarn (1486)|
|Power Unlimited||Nov, 1993||9 out of 10||90|
|VicioJuegos.com||Aug 01, 2009||55 out of 100||55|
|The Video Game Critic||Apr 23, 2007||C||50|
|The CD-i Collective||2004||50|
|Defunct Games||Mar 18, 2006||D-||16|
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Nintendo licenseThe reason Nintendo licensed their Zelda characters to Phillips Interactive was because Phillips and Nintendo were co-creating a CD-ROM add-on for the SNES. The contract between them allowed Phillips to create games with the Mario and Zelda characters. Although Nintendo never released a CD-ROM add-on for SNES, they did have the legal contract with Phillips, so Phillips was able to create three Zelda-based games and one Mario-based game.
Related Web Sites
- Video review of the Philips CD-i (pt. 2) (WARNING: Language) (The Angry Video Game Nerd, James Rolfe, reviews the Philips CD-i and, in part two, Zelda: The Wand of Gamelon.)