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DescriptionYoung Cedric is madly in love with the Princess, but he has to prove to the King that he's worthy of her hand, despite his lack of wealth. To do this he must retrieve the King's Sceptre.
Cedric takes the basic adventure game elements of object manipulation, puzzle solving, and conversations involving choosing from a range of pre-set sentences. However, it sets them in an arcade platform context. The options are hidden most of the time, and there’s a fair supply of bad guys to be dispatched, either with a sword or by jumping on their heads. There are 11 levels of this to negotiate, with lots of jumps to navigate. Extra lives and improved weapons can be collected along the way.
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Cross referencesThe game is full of inside jokes. In Level 3 there is a bartender. When you introduce yourself you may say "I am Guybrush Threepwood, a mighty pirate!" and the guy will respond: "Push off, sonny. You're in the wrong game." This gives a reference to the Monkey Island series. In the same level, there is a statue of Valdyn, a main character in another platform game Lionheart.
Martin Smith (63216) added Cedric and the Lost Sceptre (Amiga) on Aug 14, 2004
A Game by:
Alcatraz Entertainment SoftwareCopyright 1995:
Chris Dissauer (Quedex)Graphics:
Miguel Marn (Pigment)Soundtrack:
Rainer Nilsen (Brainbug)Game Design:
Andreas Oberdorfer (Poseidon)Sound:
Jörg Dissauer, Mike Gehmair, Bernd Gollesch, Ursula Krobath, Tom Kutschera, Jörg Ladenhauf, Andreas Oberdorfer, Dieter Sabathi, Markus TretnakSpecial Thanks to:
Peter Wolf, Dieter Sabathi (of Pro System Graz), Jörg Ladenhauf, Wolfi Herold (for the CD‑Mastering), Harry and Martin from Cafe Motto