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Description

A vehicular combat game set in a cartoon universe with 12 different environments. Wield a massive chainsaw, giant axe or one of 34 other wild weapons. There are 3 gameplay modes: Smack Attack (smack your opponents to gain points), Gate Relay (Pass the Checkpoints 5 times before your enemies do) and Flag Rally (CTF). 6 playable characters with 4 unlockable guest stars. For 1 to 4 players.

Screenshots

Cel Damage GameCube Title Screen
Cel Damage GameCube Batter Up!
Cel Damage GameCube Chainsawed
Cel Damage GameCube Futuristic world

Promo Images

Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper
Cel Damage Wallpaper

Trailer


Alternate Titles

  • "Cel Damage Overdrive" -- PS2 title
  • "Cel Damage HD" -- PS3 / PS4 / PS Vita / Xbox One title

Part of the Following Groups

User Reviews

Toon in, drop out Xbox Tony Denis (312)

Critic Reviews

GamePro (US) GameCube Dec 17, 2001 4 out of 5 80
MS Xbox World Xbox Dec 29, 2001 7.5 out of 10 75
Jeuxvideo.com PlayStation 2 Dec 23, 2003 13 out of 20 65
GameSpy Xbox Dec 05, 2001 61 out of 100 61
Thunderbolt Games Xbox May 18, 2003 6 out of 10 60
MS Xbox World Xbox Nov 05, 2002 6 out of 10 60
Consoles Plus Xbox Apr, 2002 55 out of 100 55
MS Xbox World Xbox Aug 07, 2002 5.5 out of 10 55
Game Informer Magazine GameCube Mar, 2002 5 out of 10 50
Netjak GameCube May 30, 2002 4.9 out of 10 49

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Trivia

Hidden messages

There are messages from the developers hidden on top of the jungle temple. To see them you need to be in an alternate rendering mode.

Microsoft's involvement

According to a Gamasutra article for Cel Damage, it was initially known as Cartoon Mayhem and was designed as a racing game with cartoon gags and elements thrown in, and was intended to be published by Microsoft exclusively for the Xbox. Creative differences between Psuedo Interactive and Microsoft led to the former signing a deal with Electronic Arts.

Sequel

A sequel to Cel Damage, Cel Damage 2, was intended to be released in late 2003 and featured a wealth of improvements, including new gameplay mechanics where the player can go on foot and hijack enemy cars. Sadly, it was cancelled due to the original game's lack of profitability and the lack of any interested publishers.

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Contributed to by Vegito Blue (4700), Charly2.0 (65299), DaHero (857) and Sciere (435308)