DescriptionChagunitzu is the predecessor of Paganitzu, and contains similar gameplay. The game is a top down puzzle game, where the player must push objects around and solve various puzzles. The player also has to watch out for enemies such as spiders.
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Covermount releaseThis game was included in Big Blue Disk #44.
DevelopmentKeith Schuler talks about Chagunitzu:
chagunitzu was supposed to be "Temple of the Kings", and was basically a word I made up after staring at a "Chichen Itza" poster all year long in the language lab at my high school. If memory serves, Chichen Itza has a "Temple of the Warriors" in it, and this temple is what I imagined chagunitzu looked like.
So, my inspiration for chagunitzu came from these primary sources: 1. Commercials for The Legend of Zelda on TV (I didn't own a NES) inspired me to have top down temples to explore. 2. Playing Boulderdash inspired me to have puzzles based on pushing boulders, and the fireflies in that game became the spiders in mine. And 3. The really cool looking poster in my language lab inspired me to base the game on an Aztec pyramid, with an Indiana Jones type of character exploring it.
I was just a high school kid making a video game, though, so I didn't research anything. A quick web search reveals that Chichen Itza isn't even Aztec, it is Mayan. Oops!
Information also contributed by Demian Katz
Related Web Sites
- S&F Prod.'s Chagunitzu Page (On this page you can find a level editor and more.)