Description
Predecessor to
Paganitzu, this game is just like Paganitzu.
Sucessor to
Castle Zhagwhar.
The game is a top down puzzle game, where you must push objects around and do many things to solve puzzles. You also have to watch out for enemies such as spiders.
Part of the Following Group
User Reviews
There are no reviews for this game.
The Press Says
There are no rankings for this game.
Forums
There are currently no topics for this game.
Trivia
Keith Schuler talks about Chagunitzu:
"chagunitzu was supposed to be "Temple of the Kings", and was basically a word I made up after staring at a "Chichen Itza" poster all year long in the language lab at my high school. If memory serves, Chichen Itza has a "Temple of the Warriors" in it, and this temple is what I imagined chagunitzu looked like.
So, my inspiration for chagunitzu came from these primary sources: 1. Commercials for
The Legend of Zelda on TV (I didn't own a NES) inspired me to have top down temples to explore. 2. Playing
Boulderdash inspired me to have puzzles based on pushing boulders, and the fireflies in that game became the spiders in mine. And 3. The really cool looking poster in my language lab inspired me to base the game on an Aztec pyramid, with an
Indiana Jones type of character exploring it.
I was just a high school kid making a video game, though, so I didn't research anything. A quick web search reveals that Chichen Itza isn't even Aztec, it is Mayan. Oops!"
This entry to the MobyGames database was contributed by
murcalumis (714) on Mar 04, 2001.