User review spotlight: Carmageddon (DOS). Released in 1997.

Chamber of the Sci-Mutant Priestess

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Amiga
84
4.2
Atari ST
86
3.7
DOS
...
3.2

Advertising Blurbs

Back of Box - DOS (FR,GE,UK):
    ATA ATA HOGLO HULU !
    First, we gave you CAPTAIN BLOOD. Then came PURPLE SATURN DAY. Now, EXXOS is proud to present KULT, THE TEMPLE OF FLYING SAUCERS, an electrifying master piece, by the Fabled Arbeit von Spacekraft, undisputed Master of Madness.
    With awe-inspiring graphic animations from the magic mouse of the Mighty Michel Rho.
    Programmed to scintillating perfection by the Keyboard Kid himself, Patrick Dublanchet.
    KULT, THE TEMPLE OF FLYING SAUCERS is truly astounding, undoubtedly the season's very best adventure game.

    And above all, friend, remember:

    EXXOS IS GOOD FOR YOU!

    DIGITIZED SOUNDS

    ATA ATA HOGLO HULU!
    Aprés CAPTAIN BLOOD, puis PURPLE SATURN DAY, voici la dernière merveille d'EXXOS : le fabuleux KULT, THE TEMPLE OF FLYING SAUCERS !
    Un scénario encoûtant, plein d'humour et de frissons, mijoté par le Maître incontesté du genre : Arbeit von Spacekraft.
    Des graphismes animés fascinants, dûs à la souris magique de l'inimitable Michel Rho.
    Une superbe réalisation écrite par le sorcier du clavier Patrick Dublanchet.
    KULT, THE TEMPLE OF FLYING SAUCERS : c'est dingue ! Et c'est sûrement le meilleur jeu d'aventure de la saison.
    Surtout n'oublie pas, ami :
    EXXOS EST BON POUR TOI !


    ATA ATA HOGLO HULU
    Nach CAPTAIN BLOOD, PURPLE SATURN DAY ein neues EXXOS-Wunderwerk : der traumhafte KULT, THE TEMPLE OF FLYING SAUCERS !
    Ein bezauberndes, humorvolles Szenario, das vom unbestrittenen Meister seines Genres gebraut wurde : Arbeit Von Spacekraft.
    Faszinierende Graphik und Animationen dank der magischen Maus des unvergleichlichen M. RHO.
    Das Programm stammt vom Tastaturzauberer P. DUBLANCHET.
    KULT, THE TEMPLE OF FLYING SAUCERS : Wahnsinnig ! Sicher einer der nächsten Top-Hits !
    Und vergiss nicht, Freund !
    EXXOS IST GUT ZU DIR !


    Developed by A. von Spacekraft,
    P. Dublanchet,
    M. Rho
    Music and sounds by Stephane Picq

    Contributed by Azif Kylander (52) on Jun 10, 2012.

Ad in Game Player's PC Strategy Guide, Sep/Oct 90:
    ENTER THE WORLD OF DRACONIAN AND DISCOVER...

    ...A SURREAL FUTURE OF MUTANTS, TELEPATHS AND MIND-BENDING INTRIGUE...


    Enter the Chamber of the Sci-Mutant Priestess - the second sensational title in the Draconian line - and explore a bizarre post-burn world caught in the throes of mutant treachery.

    Set on a distant planet, the Chamber of the Sci-Mutant Priestess combines mystic drama and humor with a sophisticated icon interface, so players can easily maneuver through the game's captivating plot.

    You play the role of Raven, a Tuner, whose telepathic abilities provide a unique advantage when fighting the enemy - a monstrous race of mutants called Protozorqs.

    Command eight sci-powers with "iconomized" ease as you probe the chambers of the mutants temple, searching for your abducted girlfriend while engaging in a brain-draining test of five ordeals.

    Animated and colorful, the Chamber of the Sci-Mutant Priestess promises hours of challenging intrigue for novice and expert fantasy game players alike. Don't miss out on the first psionic thriller of its kind - from Draconian!

    ONCE YOU ENTER THE WORLD OF DRACONIAN, YOU WON'T WANT TO COME BACK!

    Contributed by Belboz (6513) on Apr 22, 2001.

Unknown Source:
    Slip through the door of time and face your destiny in a bizarre parallel universe! A world locked in a life and death struggle against the dreaded Protozorqs. Evil, imperious rulers who will stop at nothing to gain the mystical powers of the outcast; yet noble race of the Sci-Mutant Tuners.

    As the fearless Raven, you face the ultimate challenge. The despicable Protozorqs have kidnapped the essence of goodness, beauty and light - the vibrant, young Sci-Mutant named Sci-Fi who is destined to become the leader of your people.

    It will be no simple task to rescue her. Disguised as one of their own, you enter Zorq's sacred temple and face The Master of Ordeals. Risking discovery, you must undergo the five terrifying Ordeals of Deilos. As you complete each ordeal, you will retrieve a skull. Collecting all five and presenting them to the Master is the only means of freeing the beautiful Sci-Fi.

    Speed and cunning are critical in this vast, entertaining world of peril and splendor. No adventure player will be disappointed in the challenge and complexity of the Chamber of the Sci-Mutant Priestess.

    Contributed by hydra9 (3841) on Dec 11, 1999.