User Reviews

Cat and mouse on drugs. Dreamcast KFactor (98)
Pure, enjoyable gameplay stripped bare from anything distracting Dreamcast shifter (61)

Our Users Say

Platform Votes Score
Android Awaiting 5 votes...
Dreamcast 46 3.9
Game Boy Advance 13 3.6
iPad Awaiting 5 votes...
iPhone Awaiting 5 votes...
Wii U Awaiting 5 votes...
Combined User Score 59 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
DreamcastSharkberg (Jul 01, 2015)
Along with the standard four-player game, there are various one-player challenge and puzzle modes to whittle away the hours with. Who knows, maybe you’ll even get a little smarter? And since the Dreamcast is internet-ready, you can even make your own puzzles to share with the world, and download the ones others have made! I have no idea if this is still a thing that works, actually. It worked back then though, and it was the best thing ever.
DreamcastGamesFirst! (Apr 03, 2000)
So ChuChu Rocket is an amazing game for all ages. It's one of those games you can play with Mom and Dad and Junior. And if Mom and Dad and Junior all live in different states, well, you can work with that, too. If you ever loved Tetris, or if you've been enthralled with Othello or its imitators, you will undoubtedly love ChuChu Rocket. It is a monumental occasion – Sega produces the first console game with online playability. Too often technical landmarks like this are made by mediocre games. Sega has pulled it off with the utmost skill, charm, and gaming excellence.
DreamcastGame Vortex (Dec 07, 2002)
Overall, Chu Chu Rocket is very enjoyable and there honestly aren't any dull moments in the game. It's fast, fun, and one of the best puzzle games since Tetris. Do yourself a favor and pick this one up.
DreamcastThunderbolt Games (Jul 30, 2004)
In the end, it’s my humble opinion that this is in fact the best game Sega made for the Dreamcast, and I’d go as far to say that it’s one of my favorite games they’ve ever created, period. While it doesn’t have the speed of Hang-On or the grandeur of Shenmue, ChuChu Rocket definitely has the gameplay and the replay value to really keep you interested in the title. Pick it up today for dirt cheap, and prepare for one of the quirkiest games ever.
DreamcastSega Collectors Guild (Oct 04, 2003)
As far as puzzle games go, Chu Chu Rocket is practically flawless. Sonic Team has created yet another masterpiece. Not only is this one of the best puzzle games ever created, but it is one of the best multiplayer games ever created! Chu Chu Rocket is fresh and unique and that's always a welcome addition to an industry that is growing stale with crappy first-person shooters (not that there are not good ones, there are just a lot of bad ones) and a genre plagued with Tetris clones. It may come off as a little to quirky and childish for some, but in all honesty, one cannot hope for anything more from a puzzle game and if you have not experienced this game, get a Dreamcast, four controllers, and a copy of this game. You won't regret it.
iPad1UP (Nov 12, 2010)
The biggest disappointment with ChuChu Rocket HD is that Sega doesn't seem to have added any new puzzles to the mix; veteran fans of the series won't find much new here besides the greatly improved control scheme. On the other hand, anyone who's never played ChuChu Rocket should feel obligated to give this version a try; it's a devastatingly clever (and crushingly difficult) puzzle game that feels like it was always meant to be on iPad.
DreamcastGaming Age (Mar 08, 2000)
Chu Chu Rocket is stylish, addictive, and a ton of fun. The online multiplayer modes are definitely a big draw, and shows off the Dreamcast's multiplayer functionality quite well. For $30, how can you go wrong?
90 (UK) (Jun 28, 2000)
Chu Chu Rocket is a great game, and as will be said over and over, you can hardly argue with the price, but when it comes down to it, the multiplayer element, the part that Sega want to encourage you to use, is let down by laggy gameplay and imprecise controls. As a single player game, you can’t fault it, and the option to download new levels is a godsend, but I can’t help feeling that even 100,000 registered Dreamarena users is a bit of a shallow victory for Sega.
Game Boy AdvanceConsoles Plus (Dec, 2001)
Rien ne vous fera marrer autant que ces petites souris qui défilent à fond. Une référence sur GBA.
Game Boy AdvanceNintendo Life (Feb 27, 2010)
As a multiplayer experience, ChuChu Rocket! is tough to beat nearly a decade after it first hit the portable scene. You'll laugh, you'll swear, you'll never speak to your friends again, and that's just how a party game should be. Just because it's ported down to a handheld from a home console doesn't mean it's a lesser experience either, packing in more content than you could reasonably know what to do with. A few control quirks slow the pace down a little but they don't stop ChuChu Rocket! from being crazy, ridiculous fun.
DreamcastSuper Play (Sweden) (Jan, 2001)
ChuChu Rocket är ett pusselspel på speed, det går så otroligt snabbt att nerverna knappt hinner att förmedla impulserna till fingrarna så att man kan dirigera mössen och katterna till rätt plats. Förutom flerspelarläget för upp till fyra personer finns online-möjligheter och pusselsektioner. ChuChu Rocket kan hålla dig och dina vänner i ett järngrepp framför TV:n länge. Mycket länge.
DreamcastIGN (Mar 07, 2000)
That's the thing about Chu Chu Rocket. When you first see it, you will be completely underwhelmed in some senses, and totally overwhelmed in others. But, as soon as you actually dive in and start playing, you'll be completely blown away. It's fast, it's fun, and it's the type of game you simply have to have at a party. The four-player rocks quite hard, and when you throw in all the other modes and the fact that the DC's first Internet game is also selling at the paycheck-friendly price of $29.99, this truly is a hard game to pass up. But harbor no illusions. This is not exactly Internet gaming at its finest. It is, however, a pretty good first run for Sega, and will be worth the money if you're not too picky about that sort of thing. So my advice to you after this rant? Go grab a copy, blow the dust off your DC modem and prepare to get beat down by yours truly on the Dreamcast Network. I'll be the one sending Cats to your rocket.
Game Boy Advancegames xtreme (Nov 30, 1999)
Overall ChuChu Rocket! is great. The graphics are nice and cute, while the sound, although very repetitive, is quite good. I have heard that this came out on the Dreamcast a while back but I think it probably suits the GBA better then the Dreamcast, as the game is one of those that is better played while you are on the move, on the train for example.
DreamcastNowGamer (Feb 29, 2000)
The hottest party game we’ve ever seen, with plenty under the hood for those who are ‘sans’ friends. Ahhh.
DreamcastShin Force (Jul 28, 2000)
Space cats, eating space mice, who are running for their lives, trying to find the rocket to escape. If this sentence doesn't have you saying "aww, cute, I want to play!" then avoid this game. It's a big Tom and Jerry trip with all the fast paced madness in the gameplay. That's what I'd call a riot of a party game. And for the more pensive, there's the puzzle mode, with a puzzle editor to create your own Gordian knot. This game is oodles of fun!
DreamcastDa Gameboyz (Jul 08, 2004)
Chu Chu Rocket is an hysterical game, with great music and goofy visuals that has completely hooked me as it promised to do. My only beef would have to be the fact that Sega doesn't yet have a broadband option yet for connecting to their game network. As soon as that is rectified, their will be some furious gaming happening.
Game Boy AdvanceAdvance (2001)
ChuChu Rocket fesselt dich von der ersten Minute an und lässt dich nicht mehr los, bis du entweder deine Freunde geschlagen hast oder dich allein durch die Vielzahl der Levels gekämpft hast. Dieses Spiel macht einfach Spaß.
DreamcastGamer's Pulse (Jan 08, 2000)
Sonic Team set out to make an addicting puzzle game and that is exactly what they have produced. To make it even more accessible to everyone the game is priced lower than most Dreamcast games currently available. There is not a better deal out there even when compared to those found on late night infomercials. You get the wonderful control, simple gameplay, and not one or two, but up to four-player simultaneous action! As an added bonus you get the Dreamcast’s first Internet game along with the Dreamkey browser to view Chu Chu Rocket’s web page. The cute graphics and the plain gameplay might turn you away at first, but to all you Dreamcast gamers out there, you must at least try this game.
DreamcastMega Fun (Jun, 2000)
Wie bei den meisten Denkspielen entfaltet auch Chu Chu Rocket sein Flair erst nach mehreren Runden. Alleine macht es auf Dauer keinen allzu großen Spaß, aber gegen andere Pad-Heros wird das Ganze zu einer wahren Reaktions- und Schimpfwörterschlacht. Übrigens erhalten alle in der Dreamarena registrierten User Chu Chu Rocket kostenlos von Sega! Ja, ist denn schon Weihnachten?
DreamcastGame Informer Magazine (Jul, 2008)
Still, ChuChu Rocket is crazy fun, and the level builder is a deep experience as well. The Dreamcast may have a lot of delusional fans, but they aren't mistaken about this game's brilliance.
85 (Jun 23, 2000)
Au final, Chu Chu rocket est un jeu qui réconcilie avec les jeux simples. Une sorte de Tetris des temps modernes qui même sans disposer d'une réalisation hors pair promet des parties amusantes et un gameplay qu'on aimerait voir plus souvent.
Game Boy AdvanceNintendoWorldReport (Aug 20, 2001)
Overall, Chu Chu Rocket is a fantastic game. I’d certainly rank at one of the top 5 puzzle games of all time; it’s up there with Tetris, Tetris Attack, and Puyo Puyo. If you are a puzzle fan, you must own this game. If you’re not a puzzle fan, this game is still great and I highly recommend it. It’s an excellent way to kill time. Just don’t play it too much, or you’ll start having Kapu Kapu’s chase you in your dreams!
DreamcastDefunct Games (Sep 04, 2004)
The presentation of the game is good, but not $50 good. The game quickly aged, and even though it doesn't need flashy graphics or anything like that, it also doesn't have a lot of variety. A good game, but far from a perfect game.
Game Boy (Dec 14, 2001)
El primer juego de Sega para Game Boy Advance es, pese a tratarse de una conversión, una auténtica maravilla jugable, diversión en estado puro, sobre todo para varios jugadores (los piques pueden ser antológicos). Recomiendo su compra a los que disfrutaran como locos del juego de Dreamcast o a los amantes de los puzzles y de las portátiles (seguro que estáis deseando dejar a un lado el Tetris y probar algo nuevo). De todos modos, tened en cuenta un par de cosas que aun no he citado: en primer lugar, la pantalla de GBA se hace pequeña para el barullo de ratones, gatos y flechas que puede llegar a montarse (vivirás momentos de auténtica confusión) y en segundo lugar, el cartuchito cuesta unas 10000 pesetas, cuando el GD de Dreamcast nos lo regalaron a todos. Jugar en cualquier parte tiene su precio.
Game Boy AdvanceGameSpy (Oct 17, 2001)
Even though the gameplay is well suited to a portable system, sadly, the control scheme isn't. On the Dreamcast controller things were intuitive, placing arrows involved the analog pad. On the GBA, with its limited number of buttons, Left and Right, are mapped to the shoulder buttons. Buttons that are hard to reach for big-handed people and unintuitive when the action gets going. But that doesn't detract overmuch from what might be the best pure puzzle game made since Tetris, making it a perfect game for this new portable system.
DreamcastGamers' Republic (Apr, 2000)
As the first game to be playable online for the American Dreamcast, the domestic release of Chu Chu Rocket carries with it a rather hefty significance, as it may be the first online experience for many players. It is perhaps a slightly odd choice considering the market, but there are undoubtedly few multiplayer games as fun and addictive as this one.
DreamcastGame Revolution (Mar 01, 2000)
If you're looking for the most graphically impressive, eye-bulging, jaw-dropping game for the Dreamcast, you definitely should not look at ChuChu Rocket. If, however, you want a solid puzzle game with literally infinite replayability, get out there and launch some mice into outer space. I'll hold on to your Keroppi bag and wait for you here.
DreamcastVideo Games (Jun, 2000)
(PAL version)
Wahnsinn! Sucht pur! Chu Chu Rocket! fesselt wochenlang an den Screen – so müssen gute Games sein. Auch wenn ihr die knackigen Puzzles gelöst habt, werden euch die genialen Multiplayer-Varianten so schnell nicht mehr los lassen. Was schon ab zwei Spielern eine Riesengaudi bereitet, steigert sich mit der maximalen Anzahl von vier Spielern zu einem absoluten Partyspaß. Durch den Up- bzw. Download von eigens kreierten Puzzle-Screens durch dürfte allerdings auch Single-only-Spielern genügend Herausforderung geboten werden – austesten konnten wir's leider noch nicht. Leute, greift zu – ein Meilenstein!
DreamcastGameSpot (Dec 13, 1999)
Controlled madness is what great puzzle games are made of. When frenzy is harnessed then unleashed - that's where the competition is fiercest and the moments tensest. The rewards are also the greatest. Sonic Team has tapped into the power of the ancient animosity between mouse and cat, added a dash of technoamphetamine, and wrought Chu-Chu Rocket - the most violent game senators won't try to ban - upon the world.
Game Boy Advance64 Power / big.N / N Games (Jun, 2001)
ChuChu Rocket fesselt dich von der ersten Minute an und lässt dich nicht mehr los, bis du entweder deine Freunde geschlagen oder dich allein durch die Vielzahl der Levels gekämpft hast. Dieses Spiel macht einfach Spaß.
DreamcastVideo Games (Jan, 2000)
Wer gerne puzzlet, wer Multiplayer-Fun sucht und die schwache Präsentation in Kauf nimmt, muss zugreifen.
iPhoneApp Spy (Oct 28, 2010)
Unlike SEGA's previous revivals, ChuChu Rocket! feels perfectly at home on an iDevice, making this a must have for puzzle fans that haven't tried the original.
Game Boy AdvancePocket Magazine / Pockett Videogames (Oct, 2001)
La jouabilité de Chu Chu Rocket a été intelligemment adaptée aux deux boutons de la GBA. En plus des stages de la version originale et des 2500 supplémentaires créés sur Dreamcast et envoyés sur l’internet par les joueurs, vous pouvez aussi créer les vôtres et les échanger. Il est également possible de créer son propre perso (en quatre étapes d’animation) grâce à un petit utilitaire intégré, ressemblant à un soft de création d’icône.
Game Boy AdvanceGamereactor (Sweden) (Jun 02, 2003)
Chu chu är klockrent som partyspel. Alla förstår och alla kan spela. Att jävlas med folk är både enkelt och kul. Tyvärr är det inget spel jag orkar spela långa pass i sträck, utan det blir vanligtvis någon enstaka omgång. Men å andra sidan går det inte att tröttna på, så spelets livslängd blir väldigt bra ändå. Jag rekommenderar alla som gillar partyspel och pussel att försöka skaffa Chu chu rocket. Ni andra som inte är så pigg på dessa genrer får nog nöja er med att spela hos någon kompis, såvida ni inte får det gratis via nätet.
Game Boy AdvanceSuper Play (Sweden) (Dec, 2001)
Vi tyckte att Chu Chu Rocket var genialt när det kom till Dreamcast 1999. Frågan är om det inte gör sig ännu bättre på Game Boy Advance.
Game Boy AdvanceGame Informer Magazine (Jul, 2001)
Whether you've played the title or not, I first suggest you switch the default controls to allow you to place and rotate your arrows more quickly. Then I'd say you'd better forget you're playing this on the GBA, 'cause the vivid colors, music, and most importantly the manic pace, are all in place. The only thing that may hold this one back for fans is that some of the mazes are from the DC version. I still enjoyed it, and I suggest you do the same. Just remember, if you're losing, it's not their fault – the mice's stupidity is all your own.
DreamcastPlanet Dreamcast (Mar 14, 2000)
Chu Chu rocks, no doubt about it. The core gameplay idea is ingenious, and Sonic Team has done a great job of exploiting most of the possibilities. While the networking side of things is a little immature and the power-ups are unbalanced, it's a great start for the fledgling online console scene. It's safe to say that Chu Chu Rocket is the puzzle game equivalent of Soul Calibur, a franticly good time for two to four players. Add in the fact that it's only $30 and puzzle fans have an essential purchase. Rock.
Game Boy (GAF) (Apr 29, 2003)
Most people should be able to adjust to the clumsy handling, though, and will certainly have a blast with ChuChu Rocket. If you’ve never been able to get into puzzle games, CCR may be able to change your mind, with its fast-paced multiplayer matches. For those who have whittled away hours with Tetris or Super Puzzle Fighter, you can’t miss this one.
Game Boy AdvanceGamestyle (2001)
Of course any Dreamcast owner would have received the 128bit version for free and yet here is the GBA version at £35. Yet that is only a minor gripe because with all the modes making it future proof and the usual Sonic Team & Sega magic shining through Chu Chu Rocket is one game you must own.
Game Boy AdvanceNintendoWorldReport (Jul 28, 2001)
It’s unfair to keep comparing the game to Tetris when all they have in common is the puzzler genre. Chu Chu Rocket is a unique and wholly satisfying game in its own right, and a worthy first effort from Sega.
Game Boy AdvanceGamePro (US) (Jun 14, 2001)
Chu Chu Rocket holds up well in its conversion from Dreamcast to handheld so well, in fact, you have to wonder if it wasn’t conceived as a portable game first. In this 2D puzzler, four players (computer and/or link-cabled humans) race to collect scurrying mice by placing arrows on the playfield, thereby directing the lil rodents into your goal. Random events, like all mice being replaced by evil cats or player targets suddenly swapping, keep things hectic. Chu also has a puzzle mode for single players, along with a level builder.
Game Boy AdvanceGameSpot (Jun 11, 2001)
In light of the discontinuation of the Dreamcast, ChuChu Rocket--one of the first games available for the Game Boy Advance--is the first result of Sega's decision to focus on developing and publishing software for other platforms. It's a fairly unassuming puzzle game and, as such, perhaps not what you'd expect from Sega's first venture onto a Nintendo console. Nevertheless, even though it's basically a direct port of the original game for the Dreamcast, ChuChu Rocket is actually very well suited for the Game Boy Advance--it's the closest thing to Tetris that's currently available in the US. It'll take you a little while to get used to the controls, but once you do, you'll find that ChuChu Rocket offers a lot of value and a lot of fun for moments or hours at a time, for one to four players.
70 (UK) (Nov 01, 2010)
Sadly, that's not the end of the sadness, with poorly upscaled visuals and a price wholly out-of-step with what you'd expect. With a few tweaks and revisions, and a price cut, ChuChu Rocket! would be essential, but right now this is one for fanboys desperate to relive the good old days.
70 (Sep 20, 2009)
Die ersten Matches mit Mitspielern sind der absolute Kracher! Bevor jeder das Spielprinzip verinnerlicht und langsam die Übersicht gewonnen hat, herrscht wirklich Chaos. Auch nach dieser Phase wird’s nicht langweilig. Durch bestimmte Ereignisse (Speed-Up,Everybody Move,Mouse-Mania etc.) erhalten die Spiele etwas Abwechslung. Mit wachsendem Können lenkt man fies die Katzen in die gegnerischen Raketen, wird aber im Gegenzug auch von dessen Pfeilen am Mausgewinn gehindert. Schadenfreude und Ärger liegen hier also ganz dicht beisammen. Wie schon angesprochen, geht Chu Chu Rocket trotz angemessenem Umfang leider zu schnell die Luft aus. Da das Spiel aber seinerzeit praktisch kostenlos war, kann man diesen Umstand locker verschmerzen.
69 (Oct 12, 2000)
Das Sonic Team hat graphisch und soundtechnisch ein sehr schlichtes Spiel geschaffen, dass dafür umso mehr im Multiplayermodus überzeugt. Das Gewirre auf dem Fernseher fesselt für viele Runden unter Freunden. Habt ihr drei Freunde, vier Controlpads und natürlich eine Dreamcast, rennt zur nächsten Telefonbuchse und bestellt euch ein Exemplar. Nirgendwo bekommt ihr sonst ein gutes Spiel für eine Konsole geschenkt.
Game Boy (Jan 04, 2002)
Si à l'époque de sa sortie sur Dreamcast, Chu Chu Rocket avait su m'emballer, je ne retrouve pas du tout le même fun sur cette cartouche GBA. Mis à part le fait que le titre devienne payant (rappelons qu'il était offert avec la console de Sega), c'est surtout la jouabilité qui m'a gêner sur ce jeu à la durée de vie pourtant monstrueuse.
iPadGame Over Online (Nov 30, 2010)
Chu Chu Rocket is an entertaining game. The pace of the single player portion seems ideal for mobile play while the quick bursts in the multiplayer segment won’t demand multi hour sittings. If only some of the crashing issues were resolved, I’d be able to wholeheartedly recommend it. The multiplayer also needs expanded functions to let players browse for and select games rather than having the game automatically attempt to connect you to one.
iPhoneGame Over Online (Nov 30, 2010)
Chu Chu Rocket is an entertaining game. The pace of the single player portion seems ideal for mobile play while the quick bursts in the multiplayer segment won’t demand multi hour sittings. If only some of the crashing issues were resolved, I’d be able to wholeheartedly recommend it. The multiplayer also needs expanded functions to let players browse for and select games rather than having the game automatically attempt to connect you to one.
iPhoneGamereactor (Sweden) (Dec 14, 2010)
Men trots allt är Chu Chu Rocket fortfarande ett roligt och beroendeframkallande spel. Jag blev sittande alldeles för länge och missade min busshållplats, bara för att jag inte kunde slita mig från en intensiv strid. Det måste betyda något.
DreamcastThe Video Game Critic (Mar 15, 2002)
Once you get the hang of it, ChuChu can get addicting. For the solo player there are some thoughtful puzzle challenges that will test your mind and reflexes. The graphics are whimsical but nothing fancy, and a quirky musical tune plays nonstop in the background. The gameplay eventually wears thin, but you have to give it credit for originality.