User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Cloud Kingdoms

Genre
Perspective
Theme
MobyRank MobyScore
DOS
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Commodore 64
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Atari ST
71
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User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 1 4.2
Atari ST Awaiting 1 votes...
Commodore 64 Awaiting 1 votes...
DOS 2 3.8
Combined MobyScore 3 3.9


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
89
Commodore 64The Games Machine (UK)
The atmosphere of the Amiga is definitely kept, as is the difficulty. The usually blocky C64 sprites are surprisingly detailed, but the backdrops are perhaps the most impressive feature. (Though some of the layouts look as if they took their inspiration from elsewhere - arcade and puzzle games, perhaps?) As with the Amiga, a game that Is a pleasure to play - even more so on the C64, with improved playability!
86
AmigaThe Games Machine (UK)
The game kicks off with a bouncy, happy little tune. Indeed, the whole game gives this cheery, happy atmosphere that makes you feel like throwing up. Nah, only kidding, Cloud Kingdoms is very good, at least it's better than Starblaze. The graphics are wonderful, with colourful, bold sprites rampaging around some very treacherous mazes. This is a frustrating game, but pleasantly so, thankfully.
86
Atari STComputer and Video Games (CVG)
If round, green balls with wide eyes are your "thang”, then perhaps this could be the game for you. It stars Terry the Spheroid, whose job it is to to retrieve the magic crystals nicked by Baron von Bonsai, who has stashed them around the thirty-two areas which make up the Cloud Kingdoms. I reviewed this first time round and enjoyed it, remarking upon its Quedex style of gameplay and its jolly, console-esque look. Cloud Kingdoms has aged well, playing more like a puzzle game than an arcade thrasher, and is well worth the dosh.
85
AmigaComputer and Video Games (CVG)
Cloud Kingdoms is a superb game, reminiscent of cutesy console cartridge. The various baddies such as magnets and eight-balls all look superb and the action is certainly hectic enough. Cloud Kingdoms was well-received at full-price and, now its on this new budget label, you'd be absolutely balloody mad to miss it!
80
AmigaComputer and Video Games (CVG)
Once you get into the swing of things however, it doesn't take too long to suss out the best way to tackle each stage (although actually putting the theory into practice is far trickier!). Nice to look at, as well as jolly good fun to play, Cloud Kingdoms makes a pleasant change from all the licensed stuff kicking around of late.
80
Commodore 64Computer and Video Games (CVG)
That said, the gameplay has been tweaked to make it generally more difficult than the 16 bit versions, whilst retaining the addictive qualities of the other formats. So despite the drop in quantity, Cloud Kingdoms hangs on to its quality - and playability.
80
Atari STComputer and Video Games (CVG)
What little differences there are between this and the Amiga version are purely cosmetic - the game itself remains an enjoyable arcade puzzle romp.
80
Atari STST Action
Cloud Kingdoms was very well received when it first came out and after playing it again after all the months, it's easy to see why. It can get pretty frustrating but some people like their games like that anyway. Well worth £8 if you missed it first time around.
78
AmigaThe One
What's significant isn't so much the originality of the features - bits of pinball, Incredible Shrinking Sphere, even Marble Madness all get a mention - but the ingenious way that the elements fit together. On the other hand, it is occasionally a tad too easy to get stuck in the kind of dead end situation that forces you to restart a level, and 32 gaseous kingdoms aren't quite enough for the asking price. That aside, Terry's rubbery romp may bounce into the big time yet.
78
Atari STGénération 4
Un jeu très prenant, qui à mon avis aura un franc succès dès sa sortie.
74
AmigaACE (Advanced Computer Entertainment)
Pac-Man with holes is the phrase which comes to mind. Guide your ball around the maze, collecting gems and avoiding the bad guys (in the form of black pool balls). Smooth scrolling and addictive gameplay certainly add to this game's high degree of cuteness. Not the greatest puzzle game in the world, but taxing enough to provide a good few hours of solid entertainment.
71
AmigaAmiga Joker
Cloud Kingdoms bietet Spielspaß pur, die 32 Level halten den Spieler problemlos für einige Wochen am Screen fest. Technisch ist es beachtlich in Szene gesetzt: Acht-Wege-Scrolling, flüssige Animationen und stimmungsvolle Sounds von David Whittaker. Einziger Wermutstropfen sind einige nahezu unspielbare Stellen, da hätten die Programmierer ruhig noch ein Weilchen an der „Playability“ feilen können! Aber wer vor dem bißchen Frust nicht zurückschreckt, erhält ein hübsches Geschicklichkeitsspiel im Stil von „Rock‘n Roll“.
63
AmigaASM (Aktueller Software Markt)
Bliebe nur noch die Amiga-Konvertierung, die in nahezu jeder Hinsicht als 1:1-Umsetzung der ST-Fassung bezeichnet werden kann. Etwas Enttäuschend präsentierte sich ferner das Scrolling, schließlich geht die ganze Chose wie auf dem ST äußerst unsauber vonstatten. Einzig und allein der Sound geriet meines Erachtens einen Deut besser, obwohl der Amiga keinesfalls alle Register zieht. Trotz alledem ganz brauchbar.
62
Commodore 64ASM (Aktueller Software Markt)
Die C-64 -Freaks unter Euch müssen aber leider Gottes mit einem etwas abgespeckten CLOUD KINGDOMS vorliebnehmen, denn für C-64-Verhältnisse fiel Spielgrafik und Scrolling eher dürftig aus. Dagegen zeugen Sound wie auch die vielen Effekte von einer guten Qualität.
60
Atari STThe One for ST Games
Cloud Kingdoms isn't exactly a world-beater, but it's eminently playable and will keep you amused long enough to easily justify the price tag.
44
DOSPower Play
Aller guten Dinge sind vier. Nach den anderen großen Systemen treibt Terry nun auch auf MS-DOS-Computern sein Unwesen mit der Mischung "Hüpfen, rollen und sammeln".
44
AmigaPower Play
Auch Amiga Besitzer dürfen jetzt Ballspielen. Gegenüber dem Atari ST hat sich bei der Amiga-Umsetzung von "Cloud Kingdom" nichts geändert.
44
Commodore 64Power Play
Terry hüpft und hüpft und hüpft - diesmal auf dem C 64 und macht keine ganz so schlechte Figur. Die Grafik ist für C 64-Verhältnisse durchaus ansprechend und auch die Musik kann sich hören lassen. An dem Spielprinzip hat sich gegenüber den anderen Versionen nichts geändert.
43
Atari STPower Play
Viele Levels, jeder mit einer anderen Aufgabe, plus eine Menge netter Gags – Cloud Kingdoms sieht auf den ersten Blick nicht übel aus. Auch technisch gibt's wenig zu mäkeln. Grafik und Sound sind für den Atari ST recht anständig. Nur leider fehlt der Mischung aus Hüpfen, Steuern und Sammeln der rechte Biß. Was man sich an Spielelementen von "Quedex", "Puffys Saga" und "Rock'n Roll" "geborgt" hat, ist zu lau – außerdem sind die Levels nicht groß.