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Clown-O-Mania

Clown-O-Mania Atari ST Title screen

MISSING COVER

Published by
Released
Platforms
MobyRank MobyScore
Amiga
...
3.8
Atari ST
...
...
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Description

In Clown-O-Mania the player takes the role of the clown Beppo who leaves his old profession behind in search of the land of magic crystals. To reach it, he needs to solve 82 isometric levels by collecting all balls and diamonds spread out over the tiles. The levels also have different plains which are changed by either using a ladder or jumping. However, jumps and shots for his gun need to be picked up first - which is made more difficult by the fact that the symbols move over the level.

Over the course of the game the difficulty and complexity rises at a steady rate, e.g. at first there are no enemies, later the enemies walk on pre-defined ways and even further down the path they actively try to hunt down Beppo. It also introduces more and more gameplay elements along the way, e.g. one-way tiles, teleports, funnels, speed-up tiles or death tiles. Some tiles change their colour when walking over them and having them all in the same colour when finishing the level gives major bonus points. Also useful are two different pyramids which stop or kill enemies when dropped in their way.

Screenshots

Clown-O-Mania Atari ST Title screen
Clown-O-Mania Atari ST Better be careful not to get too close to that enemy
Clown-O-Mania Atari ST Arrows marks one way passages
Clown-O-Mania Atari ST Game over

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The Press Says

Amiga Joker Amiga Nov, 1989 83 out of 100 83
Power Play Amiga Nov, 1989 68 out of 100 68

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Trivia

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Contributed to by Patrick Bregger (108434)