Description
Kevtris was the first Colecovision games to be developed for almost ten years, and it was a natural choice to start with a game that was simple to implement, yet had been released too late to be officially ported to the Coleco console; namely
Tetris.
Despite being an early home-brew, Kevtris features both colourful graphics and background music, as well as three different game modes for both one and two players as well as handicaps. Apart from the normal Tetris game mode, there is the
zero-out mode, where you have to clear a set number of lines to win a game, and the
builder mode, where the blocks don't fall automatically, giving you all the time in the world to plan your moves.
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Trivia
Kevtris was made with no proper documentation of the Colecovision, based mostly on reverse-engineering. Only afterwards did the programmer find out that the graphics and sound chips were standard parts which had been fully exploited and documented by programmers on other systems such as the MSX.
This entry to the MobyGames database was contributed by
Игги Друге (31876) on Nov 29, 2006.