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100
The Video Game Critic
Turbo was designed for the special Steering Wheel controller, and this works very well, but the graphics really steal the show. The roadside scenery includes buildings (orange and green - yuck!), trees, tunnels, snow, a cliff, and a beach. There are even a few hills that you never quite reach the top of. The scenery changes abruptly between stages, which looks a bit sloppy, but this is 1982 we're talking about. The cars are small though multi-colored, and if you look close enough you can see their tiny tires spinning. Turbo was one of those special Colecovision games that elevated the system above its competitors.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.0 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.8 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.2 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.5 |
| Overall MobyScore (4 votes) |
3.9 |
User Reviews
There are no reviews for this game.