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Colin McRae is no longer with Ford and Nicky Grist is no longer Colin’s co-driver. Things have moved on in the rally-driving world, as they have with this, the fourth title in the series. This time the player is in the vehicle of their choice.

While the game features improved graphics over the older titles in the series the biggest improvement is the handling in the game, which is now based on real-world physics. Where the previous titles' handling of the cars made use of one pivot point, the new physics engine has four pivot points, each wheel interacting independently of the others.

There are four championships modes: 2WD, 4WD, Group B and Expert. 2WD is for beginners. 4WD is the next step up, offering an intermediate challenge. Group B features cars from the '80s that were banned in 1986, as they were unrestricted and capable of extreme acceleration. And finally, Expert is for those that finish 4WD in advanced mode, upon which they are presented with Expert mode where one drives with cockpit view only, and with the highest damage setting.

There are 8 national rallies in which to race, including USA, Australia, UK, Finland, Japan and Greece. There are also over 20 cars to unlock, including the Team Ford Transit van.


Colin McRae Rally 04 Windows Championship - getting ready for a race
Colin McRae Rally 04 Windows I missed the right moment, can i have another one?
Colin McRae Rally 04 Windows Not my fault - i don't remember how i did it
Colin McRae Rally 04 Windows Top-down replay sequence

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Alternate Titles

  • "科林麦克雷拉力04" -- Chinese spelling (simplified)

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Critic Reviews

GameCell UK Xbox 2003 10 out of 10 100
GameStar (Germany) Windows Mar, 2004 90 out of 100 90 Xbox Oct 15, 2003 90.5 out of 100 90
GameCell UK PlayStation 2 2003 9 out of 10 90
X-Power Xbox Sep 19, 2003 9 out of 10 90 PlayStation 2 Sep 27, 2003 89 out of 100 89
G4 TV: X-Play PlayStation 2 Apr 05, 2006 4 Stars4 Stars4 Stars4 Stars4 Stars 80 (UK) Xbox Sep 18, 2003 8 out of 10 80
Factornews PlayStation 2 Nov 13, 2003 8 out of 10 80
Gamer 2.0 PlayStation 2 Sep 16, 2005 7.7 out of 10 77


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Six by Nine Studios handled the PC port, but faced a lack of access to the entire source code base of the Xbox version to optimise the game for the PC platform. Therefore, they focused on the weather and particle effects. By splitting the loops for the weather, they added snow and rain effects which seemed to appear both close and further away. The PC version therefore has a more realistic weather system.

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Contributed to by Xoleras (65945) and Macintrash (2472)