Description

Colin McRae is no longer with Ford and Nicky Grist is no longer Colin’s co-driver. Things have moved on in the rally-driving world, as they have with this the fourth title in the series. This time it’s you in the vehicle of your choice.

While the game features improved graphics over the older titles the biggest improvement is the handling in the game, which is now based on real world physics. Where the previous titles handling of the cars made use of one pivot point, the new physics engine has four pivot points, each wheel interacting independently of the others.

There are four championships modes, 2WD, 4WD, Group B and Expert. 2WD is for beginners. 4WD is the next step up offering an intermediate challenge. Group B features cars from the 80’s that were banned in 1986, as they were unrestricted and capable of extreme acceleration. And finally, Expert is for those that finish 4WD in advanced mode, upon which you are presented with Expert mode where you drive with cockpit view only with the highest damage setting.

There are 8 national rallies in which to race, including USA, Australia, UK, Finland, Japan and Greece. There are also over 20 cars to unlock, including the Team Ford Transit van.

Alternate Titles

  • "科林麦克雷拉力04" -- Chinese Title (Simplified)

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Colin Mcrae Rally 04 Xbox $1.32  
ebay.com
Colin McRae Rally 04    
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The Press Says

GameCell UK Xbox 2003 10 out of 10 100
Imperium Gier PlayStation 2 Sep 15, 2003 9.4 out of 10 94
Fragland.net Xbox Oct 15, 2003 90.5 out of 100 90
Futuregamez.net PlayStation 2 Dec 20, 2003 90 out of 100 90
PC Action Windows Apr 06, 2004 86 out of 100 86
PSX Extreme PlayStation 2 Oct 09, 2003 8.5 out of 10 85
Joystick Windows Apr, 2004 8 out of 10 80
Eurogamer.net (UK) PlayStation 2 Sep 18, 2003 8 out of 10 80
Absolute Games (AG.ru) Windows Apr 22, 2004 79 out of 100 79
Boomtown PlayStation 2 Oct 14, 2003 7 out of 10 70

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Trivia

Six by Nine Studios handled the PC port, but faced a lack of access to the entire source code base of the Xbox version to optimise the game for the PC platform. Therefore, they focused on the weather and particle effects. By splitting the loops for the weather, they added snow and rain effects which seemed to appear both close and further away. The PC version therefore has a more realistic weather system.


This entry was contributed by Xoleras (66998) and Macintrash Bronze Star Contributing Member (2535)
 

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