Colin McRae Rally 04

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Colin McRae is no longer with Ford and Nicky Grist is no longer Colin’s co-driver. Things have moved on in the rally-driving world, as they have with this, the fourth title in the series. This time the player is in the vehicle of their choice.

While the game features improved graphics over the older titles in the series the biggest improvement is the handling in the game, which is now based on real-world physics. Where the previous titles' handling of the cars made use of one pivot point, the new physics engine has four pivot points, each wheel interacting independently of the others.

There are four championships modes: 2WD, 4WD, Group B and Expert. 2WD is for beginners. 4WD is the next step up, offering an intermediate challenge. Group B features cars from the '80s that were banned in 1986, as they were unrestricted and capable of extreme acceleration. And finally, Expert is for those that finish 4WD in advanced mode, upon which they are presented with Expert mode where one drives with cockpit view only, and with the highest damage setting.

There are 8 national rallies in which to race, including USA, Australia, UK, Finland, Japan and Greece. There are also over 20 cars to unlock, including the Team Ford Transit van.


Colin McRae Rally 04 Windows Finish line
Colin McRae Rally 04 Windows Not my fault - i don't remember how i did it
Colin McRae Rally 04 Windows Ford focus looks extremely boring, too much blue
Colin McRae Rally 04 Windows One brake light smashed, two more to go

Alternate Titles

  • "科林麦克雷拉力04" -- Chinese spelling (simplified)

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Critic Reviews

GameCell UK Xbox 2003 10 out of 10 100
GamePro (US) Xbox Apr 13, 2004 4.5 out of 5 90
GameStar (Germany) Windows Mar, 2004 90 out of 100 90 Windows Apr 05, 2004 18 out of 20 90
GameSpot Xbox Mar 10, 2004 8.8 out of 10 88
PSX Extreme PlayStation 2 Oct 09, 2003 8.5 out of 10 85
Game Revolution Xbox Mar, 2004 B+ 83
PlayDevil Xbox Sep 15, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Withingames Windows May 24, 2004 4 out of 5 80
Boomtown PlayStation 2 Oct 14, 2003 7 out of 10 70


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Six by Nine Studios handled the PC port, but faced a lack of access to the entire source code base of the Xbox version to optimise the game for the PC platform. Therefore, they focused on the weather and particle effects. By splitting the loops for the weather, they added snow and rain effects which seemed to appear both close and further away. The PC version therefore has a more realistic weather system.

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Contributed to by Xoleras (66128) and Macintrash (2495)