Command & Conquer: Red Alert

Command & Conquer: Red Alert Screenshots

DOS version

DOS has rather limited options
mission accomplished
with a sidebar opened, you cannot see as half as under Windows
Supreme commander of Allies. Notice that FMVs under DOS do not use interlaced graphic.
Soviet YAK fighters clearing enemy lines a bit.
Paratroopers, sometimes the only way to outflank the enemy.
Allied battlecruisers giving some artillery support.
Map of Europe.
FMV of bridge that is about to be destroyed.

Command & Conquer: Red Alert Screenshots

PlayStation version

The opening cinematic showing Albert Einstein preparing his time machine...
And using it...
... To go back in time to and (succesfuly) assasinate Adolf Hitler before he rose to power...
... But this created a new enemy.
The C&C Red Alert logo during the cinematic.
Title screen.
The main menu.
Like with all Command and Conquers, you will need money to build your army, with is obtained by collecting ore through the use of these harvesters.
The blacked out areas of the map is knon as the Fog of War, and will peel away as you explore the map.
The options you are presented with when setting up a multiplayer game.
Allied HQ
Introducing Tanya
Battle map
Tanya about to blow up enemy power plant in the first Allied mission
Destroying Soviet tech center
Cruiser support
Soviet disc startup

Command & Conquer: Red Alert Screenshots

Windows version

RA title
main menu
allied side
soviet side
ingame menu
mission one (allies) - rescuing Einstein
mission three (soviets) - spy chase
after battle statistics
low on power
assault on London
battle map
mission: rescue Tanya
protect the chronosphere
in the nick of time
posting barracks
saving the doomed
nuclear reactor
Soviet Yak fighters and planes that drop parabombs attacking the chronosphere & two gap generators
Using a Medic to heal Tanya
Transports unloading a bunch of medium tanks for an old-fashioned tank rush
Without any attack dogs in sight, the spy can enter the soviet base undetected and gather information by infiltrating buildings
With the engineer you can take over damaged enemy buildings. Then you can produce their type of units
Allied gunboats vs. soviet submarines
Rocket launchers firing long-range V2 missiles at a radar dome
Where Soviet Mammoth tanks pass through, nothing stays alive.
Nice way to start a mission is by overtaking the enemy base.