|Commodore 16, Plus/4
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ZX SpectrumYour Sinclair
Commando won't stretch your mind and if you've got a downer on mercenary militarism then give it a miss. But if you like your shoot'em ups simple, they don't come much simpler than this. Play it and blast away a few brain cells - yours and the enemies!!
This is an excellent shoot em up game with slick graphics, plenty of colour and a great tune. It has been converted well. Commando is also well presented and the instructions are detailed.The main problem during play, as you might expect, is one of survival as you tend to die easily! Another niggle is that if you leave a box of grenades in a screen you can't return to it. Definitely one to get the adrenalin running!
Un jeu d'action époustouflant qui ne vous laissera aucun répit. Une option intéressante permet de reprendre une partie au niveau où vous aviez été tué précédemment. Un bon joystick sera nécessaire, si possible avec tir automatique, pour espérer arriver au bout de votre mission. Une superbe adaptation du jeu d'arcade.
Atari 7800The Video Game Critic
The graphics are pretty dull overall, but what makes Commando fun is the non-stop action. There are plenty of soldiers on the screen at any given time, and thankfully their bullets travel only slightly faster than they run. While you're dodging bullets I recommend shooting like a madman. The action really heats up when you find the automatic weapon, which lets you spray bullets by holding the fire button - very cool. My main complaint is the lack of a two-player simultaneous mode. Another problem I encountered is not really the game's fault, but the lousy Atari 7800 controller. Playing this game absolutely KILLED my hand - I mean, I was literally in pain by the time it was done. But I guess that's the price you have to pay for some kick-ass shooting action on the 7800.
Commodore 16, Plus/4Commodore User
No complaints here. The conversion works - which is more than could be said for some - and it has good graphics. This game is a must for all C16 and Plus/4 owners.
NESVideo Game Den
All in all, Commando is not the best looking game, but it is definitively one of the best run'n gun for the system and a faithful conversion - the action is clean, fast and beautifully staged.
Un gioco che non ha perso il suo smalto, bello e giocabile oggi come allora! Da avere nel vostro CPC!
Commodore 64Happy Computer
Das ist so ein Spiel, das ausgesprochen zwiespältige Gefühle in mir weckt. Inhaltlich ist Space Invasion nämlich gehobener Müll. Die Handlung ist primitiv und das Spiel besteht darin, dauernd feindliche Soldaten zu morden. Das ist nicht gerade die Sorte Programm, die ich meinem kleinen Sohn in die Hand drücken würde. Auf der anderen Seite macht das Spiel aber durchaus Spaß. Man darf sich freilich nicht an der üblen Story stören. Grafik und Sound sind sehr stark, was bei Actionspielen ja enorm wichtig ist. Action-Fans werden von Space Invasion jedenfalls nicht enttäuscht sein. Es ist eines der fesselndsten, wenn auch inhaltlich geschmacklosesten Ballerspiele auf dem Markt.
Alors qu’une description indiquant qu’un petit bonhomme vert doit tuer plein de petits bonshommes bleus pourrait largement suffire pour expliquer à la fois le scénario et le gameplay, Commando recèle de multiples détails qui en font un jeu addictif, drôle et fascinant. Encore faudra-t-il apprendre à surmonter la difficulté extrême du jeu, la version Amstrad CPC étant de loin le portage le plus hard. Le titre de Capcom reste une icône du jeu d’action qu’il faut au moins avoir essayé une fois dans sa vie.
AmigaThe Games Machine (UK)
Commando was the vertically-scrolling shoot-'em-up of 1984. Trouble is, that things have progressed a bit since then. The 16-bit release of Commando is as much a mystery as Paperboy's release four months ago. Elite would say that it's because the game's one of the most playable games of all-time - it was. Do people really expect to pay twenty quid for a poor conversion of an old arcade game?
Atari 7800All Game Guide
Commando represents one of several excellent arcade translations for the Atari 7800. There are a number of things about the 7800 version of the game which cause me to favor it over the somewhat similar Ikari Warriors. One thing that immediately distinguishes the two games is their differing tones. Ikari Warriors is a cartoonish game of Japanimation style commandos dieting on power-ups. Commando, on the other hand, plays more like a gritty war movie with a rousing musical score. Another notable difference between the two games is in control feel. The control of your character in Commando feels precise, and the sharp graphics make it easy to tell when you are in danger.
En conclusion, une bonne cartouche qui devrait plaire au plus grand nombre.
Atari STThe Games Machine (UK)
It would be okay if Commando was good, but it's lost playability, has poor collision detection and is just as easy as the Spectrum version.
AmigaComputer and Video Games (CVG)
A spot-on conversion of the ageing arcade machine which is addictive in the short-term, but doesn't offer much in the way of lasting appeal.
Atari STST Action
The original Commando launched what must be one of the most prolific genres in the eight-bit market, and in the arcades it was a monster hit. Now, the coin-op conversion hits the ST screens and how! To all intents and purposes, this is the arcade game on an ST screen. The screen size has been reduced from the arcade version, but the visual and sonic presentation, as well as the general feel of the game, is a remarkable accurate interpretation of the coin-op. If you're a Commando-game vet then this is a must - pure, addictive gameplay and a real treat to review one of my all-time favourites.
Amstrad CPCASM (Aktueller Software Markt)
Das Schlimme an diesem „Spiel“ ist eine Art von Faszination, die COMMANDO auslöst. Wer sich gern in der Helden-Pose sieht, wird hierbei nicht enttäuscht werden. Nicht nur für Kinder - aber besonders für sie - besteht die Gefahr des spielerisch leichten Mordens. Denn:
Wer das „Spiel“ beherrschen möchte, geht schon nach kurzer Zeit beim Töten sehr methodisch vor:
Schon beim ersten Sichten des Gegners weiß man schon genau, wie man ihn am „besten ausschalten kann“, um sich einmal vorsichtig auszudrücken! COMMANDO ist sicher kein Spiel, das man empfehlen sollte. Dennoch: Gut gemacht ist es schon. Derjenige, der Lust am Ballern und Töten hat, wird hierbei „bestimmt nicht zu kurz kommen“!
Commando was one of the earliest attempts on the NES at the shoot ‘em up genre. It is very basic but is definitely fun. If you enjoy this genre or early NES games then pick this one up, otherwise it might not be worth it.
NESDigital Press - Classic Video Games
So what if later games did it better? Commando still proves to very playable and fun if one can overlook the flaws that plagued this genre for years. You really can't go wrong with games like this when they only run a couple of bucks on today' market. While it may never be as well remembered as games like Ikari Warriors, Commando is a worthy addition to any war fans game collection.
Atari 7800Le Geek
I wouldn't call this a must-have for everyone. It is a very good game, it really shows off what the 7800 can do. It is also quite a few hours of fun. But the rarity of this cartridge is also something of a detraction, since it can get expensive. I would recommend this for people who like Commando in the arcade and on other systems (it is one of the better home versions), and for people who like to show off their 7800 to Nintendo-heads, as well as serious collectors.
Atari 7800Digital Press - Classic Video Games
If you want the arcade game at home, with its enemies attacking in huge masses, this isn't the version to play. In fact, none of them are. The numbers tossed at the player in that classic cabinet are almost impossible to replicate at home. This version does what it can with the material and not much else.
Wolf of the Battlefield: Commando does reward players who stick with the punishing difficulty, but it's hard to justify the staggering eight dollar price tag. If you can stomach the high price, you're in for a good (albeit dated) action game.
Amstrad CPCComputer Gamer
Full use has been made of the Amstrad'e 16 colour mode, and the reduction in resolution is hardly noticable. Gameplay is also very good, with the little men just as evil as they always have been. Grenade control is a bit tricky with them being launched by the space bar, but that's a problem caused by joysticks with only one fire button, something that we are rather stuck with at the present. The only alternative Is to use the keyboard. A good conversion of the Coin-op game, Though I think 'Who Dares Wins II
' just has the edge, though as games they are very similar.
Beide Spiele sind programmiertechnisch kleine Meisterwerke. Das Scrolling und die Animation der Spielfiguren sind sehr gut gelungen. Für die Musik wurden Englands führende Musik-Programmierer engagiert.
Lovingly recreated coin-op blast-'em scroller.
Commando is hardly a bastion of ‘80s shooters. This is an era of the genre already shown up by later entries such as Contra and Cannon Fodder. The simplicity offered here, both in terms of mechanics and challenge, does little to adjust that reputation. Still, Commando offers fun in short, sharp bursts, delivering exactly what you’d expect and not a penny more. If you’ve ever dreamed of being Arnold Schwarzenegger (and who hasn’t?), this isn’t a bad way to pretend.
NESGame Informer Magazine
Commando is a fantastic arcade game that lost its luster when it came to the NES. The graphics are hampered by a familiar NES flicker that is downright annoying. While Commando is memorable, its glory lies in being a fairly average arcade-to-home translation.
NESThe Video Game Critic
The action is smooth but the flicker can be excessive at times, detracting from the otherwise sharp visuals. Commando is extremely challenging, and can be frustrating for the novice. The mobs of regenerating enemies are relentless, and you're more likely to die from touching one of them than from actually being shot. Trying to aim diagonally can be especially frustrating. If there's a secret to doing well in Commando, it is this: Shoot constantly and keep moving. It turns out that enemies can't fire their guns or catch up to you once you pass them, so just concentrate on those ahead of you. The background graphics depict a bland, brown environment suggestive of Desert Storm. I wasn't terribly impressed with the gameplay, but Commando did keep me entertained for a little while. It's a shame that the two-player mode requires both players to take turns instead of playing at the same time.
Wolf of the Battlefield: Commando is an example of a strong framework in search of a better game, and it's less bad than it is consistently unimpressive. The thrill of battle is dulled by sluggish movement and general gracelessness, and no real sense of urgency or addictiveness ever sets in. It's an exercise in passable mediocrity, and while that might have been worth a quarter or two in the mid 1980s, it's much easier today to find far better receptacles for your Nintendo Points.
Atari 2600The Video Game Critic
Commando's audio features a little marching ditty that repeats over and over. I usually like this style of game, but Commando feels like a half-hearted effort.
Commodore 16, Plus/4Your Commodore
In my mind the only commando that should tackle this game is one with a death wish.