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Crazy Golf (Commodore 16, Plus/4)

Crazy Golf Commodore 16, Plus/4 Title screen

MISSING COVER

Genre
Perspective
Sport
Theme
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.

Description

Nine holes of chaotic top-viewed ricochets and hazards make up this early Crazy Golf game. They can be skipped for a score of 12 if you get stuck. There are no moving hazards, so gameplay is essentially a golf-themed precise positioning puzzle. Furthering this aspect, it does not matter what pace the ball is at when it reaches the hole (it never rebounds out of it) and that rebounds are always at precise 90-degree angles without taking pace out of the ball.

Sixteen shot angles and sixteen shot paces are available. The first hole is simply a row of vertically-placed barriers with only small gaps at each end, but later holes include randomly-placed ball-sized blocks, curved barriers almost enclosing the hole, and square blockades leaving only narrow corridors to play (bounce, more effectively) the ball through. The final hole combines all these for a par-12 challenge.

Screenshots

Crazy Golf Commodore 16, Plus/4 Starting the first hole
Crazy Golf Commodore 16, Plus/4 Some holes are trickier than others
Crazy Golf Commodore 16, Plus/4 Title screen
Crazy Golf Commodore 16, Plus/4 Each hole features a different layout

Alternate Titles

  • "Krazy Golf" -- In-game title

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Trivia

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Kabushi (121564) added Crazy Golf (Commodore 16, Plus/4) on Apr 14, 2012
Other platforms contributed by airshark (3857), Kabushi (121564) and Martin Smith (63155)