Pirate Adventure (Commodore 16, Plus/4)

Pirate Adventure Commodore 16, Plus/4 Start of your adventure.


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Source code

Scott Adams published the BASIC source code to Pirate Adventure in the December 1980 issue of BYTE Magazine (pp. 192-212); the code sets up the virtual machine for the adventure and then largely consists of DATA-statements, thousands of numbers plugging values into the virtual machine. With this (somewhat obtuse) reference, many text adventure fans among BYTE's subscription base reverse-engineered the virtual machine and used it to help get a leg up on advancing their own homebrew text adventures.

Scans of the pages in question can be viewed online here.

Contributed by Pseudo_Intellectual (45096) on Apr 03, 2006. [revised by : Alaka (33755)]. -- edit trivia