Conflict 2500 Screenshots

User Screenshots

Apple II version

Intro/Developer
Intro/Publisher
Title
Instruction - Space Base
Instruction - Planet Pulverizer
Instruction - Hyper-Fighter
Instruction - Annihilation Mine
Instruction - Home Planet
Instruction - Tatical
Galactic Map
Ship movement - Game start

Atari 8-bit version

Title
Instruction - Space base
Instruction - Planet Pulverizer
Instruction - Hyper-Fighter
Instruction - Annihilation Mine
Instruction - Home Planet
Instruction - Tactical
Galactic Map
Game start - Planet and Space base already under attack
Ship movement
Continued planet impacts
Ship #0 attach Planet Pulverizer
Lost Fighter #0
Attacking another Planet Pulverizer
Fighter #4 taking damage from attack
Fighter #4 destroyed
Fighter #2 destroyed
Fighter #3 defending Base
Fighter #3 is destroyed defending base
End of game and analysis summary

Commodore PET/CBM version

Title
Game start - setup options
Instructions space base
Planet pulverizer
Hyper-Fighter
Annihilation mine
Tactical display view
Galactic Map
All ship status
Planet under attack by Pulverizers
Hyper-Fighter #1 under attack
Hyper-Fighter #1 tactical view - enemy to right
Firing at enemy Pulverizer
Home planet under attack
Game end/quit

TRS-80 version

Loader
Splash
Setup
Instructions: Images Intro
Instructions: Space Base
Instructions: Planet Pulverizer
Instructions: Hyper Fighter
Instructions: Annihilation Mine
Instructions: Home Planet
Instructions: Tactical Display
Game Starts
Gameplay: Waiting for Command
Game Over