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DescriptionConfrontation is a 3D tactical RPG set in world of Aarklash and based on the board game of the same name. During the course of the game, players will lead an elite squad of Griffin soldiers, each with their own unique characteristics and skills, infiltrating enemy territory in a campaign to end the Scorpion threat. The player may create a party of four characters from twelve available classes to analyze the enemy's weaknesses, plan their actions and ultimately wage all out war against the Alchemists of Dirz, the brutal Wolfen packs and the orcs of the Bran-Ô-Kor faction. Utilizing a unique hybrid system, the game may be played in either real-time or paused at any moment to alter the equipment of the party and adjust the present tactical approach. Apart from the single-player campaign, the game also features an integral online multiplayer component allowing players to fight with one of the four factions against other players worldwide.
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The Press Says
|PC Games (Germany)||Apr, 2012||61 out of 100||61|
|Jeuxvideo.com||Apr 10, 2012||11 out of 20||55|
|Calm Down Tom||Apr 18, 2012||5 out of 10||50|
|PC PowerPlay Australia||Jun, 2012||5 out of 10||50|
|Factornews||Apr 15, 2012||4 out of 10||40|
|Adrenaline Vault, The (AVault)||Apr 29, 2012||40|
|GameElite.se||May 06, 2012||3 out of 10||30|
|GameSpy||May 22, 2012||20|
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qloctest 01 (922) added Confrontation (Windows) on May 18, 2012
Patrick Pligersdorffer (Storm)Producer Director:
Antoine Villepreux (Choca)Art Director:
François‑Xavier Roure (F@T@$$)Lead Engine Programmer:
Nicolas Hamel (Gouky)Senior Programmers:
Pierre Clément (Pierro El Mito)Senior Network Programmers:
Vianney Lançon (Hamster)Additional Programmers:
Lead Game Designer:
Jérémie Monédéro (Jéjé)Senior Level Designers: