DescriptionConquest of Japan is a strategy title in which the player must conquer their opponents' cities on the Island of Honshu in 16th century Japan. The ten cities must be occupied to win, which can be done by forming armies to defend their five cities and attack those of the opponents. When a city is taken, any mobile army that came from that city is automatically disbanded. In this way, potentially overwhelming forces can be routed by conquering their cities -- but only if the player can conquer the city before its army reaches its target. Depending on how the cities are located at the start of the game, players may find this to be a key part of their campaign strategy. When armies battle, the game switches from the strategic map to a tactical one. Formations, unit orders, and morale are factors in the tactical battles.
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- "Samurai: The Way of the Warrior" -- European title
Part of the Following Group
|Conquest of Japan is an unusual little strategy game with some real appeal.||DOS||DaWade (1383)|
|Play Time||DOS||May, 1992||75 out of 100||75|
|Secret Service / New S Service||DOS||May, 1994||68 out of 100||68|
|Amiga Action||Amiga||Jun, 1992||55 out of 100||55|
|Amiga Joker||Amiga||May, 1992||51 out of 100||51|
|Game Players||DOS||Mar, 1993||50|
|PC Joker||DOS||Jun, 1992||49 out of 100||49|
|Computer Gaming World (CGW)||DOS||Jun, 1993||40|
|Computer Gaming World (CGW)||Amiga||Jun, 1993||40|
|Power Play||Amiga||Jun, 1992||28 out of 100||28|
|Power Play||DOS||Jun, 1992||28 out of 100||28|
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