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Description

The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.

Screenshots

Continental Circus Amstrad CPC Title screen
Continental Circus ZX Spectrum The 5 circuit, Germany.
Continental Circus Commodore 64 About to pass a checkpoint
Continental Circus ZX Spectrum The 4 circuit, Monaco.

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Critic Reviews

Zero Atari ST Nov, 1989 88 out of 100 88
ACE (Advanced Computer Entertainment) Amiga Nov, 1989 875 out of 1000 88
The Games Machine (UK) ZX Spectrum Nov, 1989 85 out of 100 85
Sinclair User ZX Spectrum Nov, 1989 80 out of 100 80
Atari ST User Atari ST Jan, 1990 8 out of 10 80
Computer and Video Games (CVG) Atari ST Nov, 1989 79 out of 100 79
Computer and Video Games (CVG) Amstrad CPC May, 1991 79 out of 100 79
Computer and Video Games (CVG) Amiga May, 1991 78 out of 100 78
64'er Commodore 64 Feb, 1990 4 out of 10 40
Power Play Atari ST Nov, 1989 74 out of 100 26

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Contributed to by FatherJack (58520), Kabushi (168051), Martin Smith (62869) and koffiepad (9945)