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The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.


Continental Circus Commodore 64 This doesn't look good...
Continental Circus ZX Spectrum The first circuit, Brazil. To progress the player must qualify higher than 80
Continental Circus ZX Spectrum The race has started. Nice to see some attempt at authentic scenery, i.e. the Christ of the Andes shape on the horizon
Continental Circus Atari ST Well inside that top 60 target so far

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Critic Reviews

The One Amiga Oct, 1989 88 out of 100 88
ST Format Atari ST Nov, 1989 83 out of 100 83
Atari ST User Atari ST Jan, 1990 8 out of 10 80
Computer and Video Games (CVG) ZX Spectrum May, 1991 80 out of 100 80
Computer and Video Games (CVG) Amiga Nov, 1989 79 out of 100 79
Raze Atari ST Jun, 1991 78 out of 100 78
Amiga Joker Amiga Dec, 1989 65 out of 100 65
ASM (Aktueller Software Markt) Commodore 64 Nov, 1989 6.2 out of 12 52
64'er Commodore 64 Feb, 1990 4 out of 10 40
Commodore Format Commodore 64 Apr, 1991 30 out of 100 30


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Contributed to by FatherJack (58544), Kabushi (155091), Martin Smith (62998) and koffiepad (9983)