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Description

The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.

Screenshots

Continental Circus Commodore 64 About to overtake another driver
Continental Circus Amiga Start at America GP
Continental Circus Arcade Ready to race.
Continental Circus Atari ST Is anyone else tempted to start early and run the bimbo over?

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Critic Reviews

Crash! ZX Spectrum Oct, 1989 90 out of 100 90
The Games Machine (UK) Amiga Nov, 1989 86 out of 100 86
Computer and Video Games (CVG) ZX Spectrum May, 1991 80 out of 100 80
Atari ST User Atari ST Jan, 1990 8 out of 10 80
Computer and Video Games (CVG) Amstrad CPC May, 1991 79 out of 100 79
Computer and Video Games (CVG) Atari ST Nov, 1989 79 out of 100 79
Raze Atari ST Jun, 1991 78 out of 100 78
Computer and Video Games (CVG) Amiga May, 1991 78 out of 100 78
Computer and Video Games (CVG) Commodore 64 May, 1991 76 out of 100 76
ASM (Aktueller Software Markt) Amiga Nov, 1989 7.6 out of 12 63

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Contributed to by FatherJack (58541), Kabushi (159704), Martin Smith (62960) and koffiepad (9981)