DescriptionThe home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.
The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.
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Part of the Following Groups
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|Zero||Atari ST||Nov, 1989||88 out of 100||88|
|ACE (Advanced Computer Entertainment)||Atari ST||Jan, 1990||850 out of 1000||85|
|Atari ST User||Atari ST||Jan, 1990||8 out of 10||80|
|Sinclair User||ZX Spectrum||Nov, 1989||80 out of 100||80|
|Computer and Video Games (CVG)||ZX Spectrum||May, 1991||80 out of 100||80|
|Computer and Video Games (CVG)||Atari ST||Nov, 1989||79 out of 100||79|
|Computer and Video Games (CVG)||Amiga||May, 1991||78 out of 100||78|
|Commodore Format||Commodore 64||Mar, 1992||74 out of 100||74|
|ASM (Aktueller Software Markt)||Commodore 64||Nov, 1989||6.2 out of 12||52|
|Computer and Video Games (CVG)||Commodore 64||Nov, 1989||46 out of 100||46|
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