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Continental Circus

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ZX Spectrum
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The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.


Continental Circus Amiga Qualified
Continental Circus Atari ST You get 5 continues though
Continental Circus MSX Spinning around after a collision
Continental Circus Commodore 64 This doesn't look good...

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The Press Says

ST Format Atari ST Nov, 1989 83 out of 100 83
Atari ST User Atari ST Jan, 1990 8 out of 10 80
Computer and Video Games (CVG) ZX Spectrum May, 1991 80 out of 100 80
Computer and Video Games (CVG) Amiga May, 1991 78 out of 100 78
Computer and Video Games (CVG) Commodore 64 May, 1991 76 out of 100 76
Amiga Joker Amiga Dec, 1989 65 out of 100 65
ST Format Atari ST May, 1991 60 out of 100 60
Your Sinclair ZX Spectrum Nov, 1989 60 out of 100 60
64'er Commodore 64 Feb, 1990 4 out of 10 40
Power Play Atari ST Nov, 1989 74 out of 100 26


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Contributed to by FatherJack (32057), Kabushi (120664), Martin Smith (63162) and koffiepad (10041)