Cops n' Robbers

Cops n' Robbers Screenshots

Atari 8-bit version

Title screen
Start of the game
Jailed
House 1
Elevator
First Floor
Next Floor

Cops n' Robbers Screenshots

BBC Micro version

Title screen
Starting out

Cops n' Robbers Screenshots

Commodore 16, Plus/4 version

Let's go and rob.
Inside ACME Diamond Co.
Taking the elevator.
The safe is in the corner.

Cops n' Robbers Screenshots

Commodore 64 version

Startup
The beginning
You are arrested by a policeman...
..and sent to jail
Killed by a police chopper
Putting the jewels in your car
When you lose a life, you are free to walk into the jail and release one of your captured men
First floor of the Acme Diamond Co.
Going between floors via elevator
Second floor of the Acme Diamond Co.
Third floor of the Acme Diamond Co.
Lights out
Ghost mine
Got some TNT...
...and used it to blow up the huge ghost
"Good God!", gasped Gerald, "I've never seen a Figure 900 as huge as you."
Killed by a small ghost
Off to the morgue we go
Too dark in here. Looks like we need a flashlight
That's better
Oh no. The flashlight is on the brink
The service level is where you discover the combination to the safe
Open the safe using the combination from the service level