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MobyRank
100 point score based on reviews from various critics.
0.6
MobyScore
5 point score based on user ratings.

Description

"The object of the game is to make a fortune by acquiring as many companies as posible within each industry while building a monopoly." There are 12 different industries and the player begins holding one company in each. First, the player must raise funds through financing (either a bank loan, venture capitalists, or junk bonds), stock trading, and later greenmail (above market offers for stock the player holds, usually to stave off a takeover). The player only deals with one industry at a time, but can change at any time and use funds gained in one to take over companies in another.

It sounds simple, but there is a hostile corporation in each industry that is also trying to take over other companies. Additionally, there are three possible responses to a takeover bid: accept, offer too low, and no deal. In the case of "no deal," only a hostile takeover can be done, and the company will use takeover blocking tactics. And if a hostile corporation gets controlling interest in your company, you can no longer buy stock in that industry. Luckily, you can also use takeover blocking tactics.

Part of the Following Group


Merchant Title      
amazon.com
Corporate Raider: The Pirate of Wall St.    
ebay.com
Corporate Raider: The Pirate of Wall St.    
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User Reviews

Interesting simulation, bad game Indra was here... Bronze Star Contributing Member (13184) 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars

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Trivia

Information is provided on the disk for player's to customize company names, wire service events, and even the constants used in stock price formulas.


This entry to the MobyGames database was contributed by Lee Seitz (670) on Sep 18, 2000.
 

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