missing cover art
DescriptionColossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.
There are no Amstrad CPC user screenshots for this game.
There are 31 other screenshots on file for other versions of this game.
There are no promo images for this game
Part of the Following Groups
There are no reviews for this game.
There are no critic reviews for this game.
There are currently no topics for this game.
OriginThe game's initial platform was the British kit computer the Nascom. The incredible text and opcode compression required to pack the entire game of ADVENTURE (plus 70 extra rooms of bonus endgame upon learning after advertising 200 rooms that their version only contained 130) on to such a limited machine yielded Level 9's easy-to-port A-machine system.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.