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Eliminator (Amstrad CPC)

Eliminator Amstrad CPC Loading screen.

MISSING COVER

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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

A shoot ‘em up set on a patchwork-quilt coloured road, Eliminator puts you in control of a ship with a basic weapon, flying along at breakneck speed. There are barriers along the way to avoid, often set in quick succession, and lots of bad guys to shoot at or avoid - their shots must be avoided too. Some parts of the track are blocked unless you can shoot through obstacles before reaching them, or hit a jump pad. At some points you can change to travelling along the ceiling as well. Tokens can be collected en route, and used to obtain better weapons, but losing a life costs you the best one you’ve currently got.

Screenshots

Eliminator Amstrad CPC Loading screen.
Eliminator Amstrad CPC Title screen.
Eliminator Amstrad CPC Blasting the enemy.
Eliminator Amstrad CPC Let's go.

Promo Images

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User Reviews

There are no reviews for the Amstrad CPC release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Critic Reviews

The Games Machine (UK) Sep, 1989 67 out of 100 67

Forums

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Trivia

Aftermath

The game was written by John Phillips (who also wrote Nebulus) and drawn by Pete Lyon. Both then spent some time on projects that were never completed - Phillips designed an arcade adventure using lots of shadows, called Scavenger, while Lyons were the main artist for a title called Dynamic Debugger, which was intended to use the Amiga's 4096-colour HAM graphics mode throughout. Sadly both ideas were too complex and memory-hungry for much gameplay to be incorporated.
B.L. Stryker (20886) added Eliminator (Amstrad CPC) on May 14, 2007
Other platforms contributed by Martin Smith (62888)