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I Ball II (Amstrad CPC)

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Description

After rescuing their people and surviving (in the first game), the Ball race wish to discover something about their history and heritage. You have been sent down mines, to explore 50 screens, on each of which you must collect a key and reach the exit. You also have to pick up a sacred artifact on every 5th level.

Your character is very bouncy, requiring small movements in order to keep control. You can shoot at the surrounding enemies and collect weapons, although the initial one only shoots horizontally. There are many pickups on offer, including extra lives, bounciness boosts and opposition-slowers.

Screenshots

I Ball II Amstrad CPC Firing a shot.
I Ball II Amstrad CPC This is how the screen redraws if you die.
I Ball II Amstrad CPC Forming onto level 1.
I Ball II Amstrad CPC Title and main menu

Alternate Titles

  • "I Ball II: Quest for the Past" -- Title Screen title

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The Press Says

Tilt Jul, 1988 9 out of 20 45

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Martin Smith (63162) added I Ball II (Amstrad CPC) on Nov 06, 2005
Other platforms contributed by Kabushi (121961) and Martin Smith (63162)