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Line of Fire (Amstrad CPC)

Line of Fire Amstrad CPC Title screen

MISSING COVER

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Description

Unusually, this Operation Wolf-influenced shoot 'em up sees you start behind enemy lines, and gradually attempting to escape. As you've captured the Rapier machine gun your enemy have been developing, there are plenty who can't bear to see the back of you unless it's bloodied and lifeless.

The game's 8 levels feature quite a variety of settings, vehicles and situations. You will have to evade fire from snipers based in windows, enemy jets, helicopters and well-trained marines, while riding tanks and speedboats as well as being on foot. The levels are set in locations such as the enemy camp, the jungle, a ruined city and the final flight back to your base.

Screenshots

Line of Fire Amstrad CPC Pillars of smoke
Line of Fire Amstrad CPC Enemies also cling to the ceiling
Line of Fire Amstrad CPC Background story
Line of Fire Amstrad CPC Level 2

Alternate Titles

  • "Bakudan-yarô" -- Japanese Arcade title

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Trivia

Credits

Sega wouldn't allow the developers of the home versions to be credited in the game. To counter this, Amiga programmer Richard Aplin put all the developing credits, as well as other miscellaneous information, at the end of the disk's startup-sequence, right after taunting crackers looking to crack the game.

Related Web Sites

  • Startup sequence (Documentation of the humorous startup sequence (see trivia))
Peter Bridger (171) added Line of Fire (Amstrad CPC) on May 01, 2006
Other platforms contributed by 666gonzo666 (37910) and Martin Smith (63156)