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SummaryPerhaps the CPC's greatest racing game
The GoodWhereas the 16-bit computer release was an over-ambitious mess of graphics moving disorientatingly and jerkily, the conversion for the Z80 systems knew the machines' strengths and weaknesses and worked within them. The game moves impeccably fast and smooth, controls are responsive, actual racing techniques in cornering and acceleration are effective, and the difficulty level is set about right, with lasting appeal aided by the challenge of getting a string of gold medals rather than simply qualifying in 3rd place each time
Graphics and sound are also extremely impressive. Running up bridges with a drop beside you is just as exhilarating as it should be, and the range of hazards are all depicted accurately, with great engine and contact noises - for once, sound isn't an after-thought.
The BadThe only real flaw is one form the arcade game, and many racing games of the era - the fact that the other cars are obstacles rather than opponents. Contact will always send your car spinning to a halt while theirs continues unimpeded. The game's difficulty is balanced around this, so it's not a major problem - after all, arcade games don't have to be 100% realistic.