Description
The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes!
Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.
The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.
Alternate Titles
- "הנסיך הפרסי (The Persian Prince)" -- Informal Israeli title
- "הנסיך - דו קרב בארמון (The Prince - Duel in the Palace)" -- Israeli title
- "Prince de Perse" -- French Amstrad title
- "PoP" -- Common abbreviation
- "Pers Prensi" -- Turkish title
Part of the Following Groups
User Reviews
There are no reviews for the Amstrad CPC release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
There are no rankings for this game.
Forums
There are currently no topics for this game.
Trivia
Today, several dozen artists and programmers are involved in the creation of a computer game. But in the 1980's, computer games were normally created almost entirely by one person. And for Prince of Persia that person was Jordan Mechner, a then 25 year old recent college grad. Jordan created the story, characters, and levels for Prince of Persia. He programmed the game and drew the graphics. And when Jordan needed help, he didn't go far from home. His dad composed the original music. And his brother served as the Motion Study actor for the Prince. Truly a labor of love, Prince of Persia took nearly 4 years to be completed.
Mechner scored gold in 1989 when Prince of Persia was released. Described by PC Review as "an ever-present in any compiled list of classic games of all time," it has sold nearly 2,000,000 copies and won numerous awards, including "Game of the Decade" from Generation 4/Canal+ in 1997. The game was published first on the Apple II platform, but soon made it to virtually all platforms in existance at the time including: DOS, Macintosh, Amiga, NES, SNES, GameBoy, Sega Genesis, Sega Mega Drive, Sega CD, Game Gear, Commodore 64, and FM Towns. It's popularity was not confined to just the United States. In all, the game has been published in the United States, Canada, England, Germany, France, Spain, Japan, Australia, New Zealand, China, Korea, and Israel.
-- excerpt taken from the
official Prince of Persia 3D web site.
This entry was contributed by
Famine3h (300),
Bock (166),
chirinea (24710),
Donny K. (428),
KnockStump
(986),
Kaminari
(1267),
Zovni (9138),
Martin Smith (64035),
Blood (1708),
Terok Nor (10618),
cafeine (142),
Jeremy Johnson (580),
Syed GJ (1573),
quizzley7 (21320) and
Jim Fun (226)