Description
Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys.
Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 levels each island, with a big, bad boss at the end of each.
By trapping beasts under your rainbows, then jumping on them to break them you can collect seven different colored gems, and there are also power-ups for extra speed and rainbows.
Alternate Titles
- "Rainbow Islands: The Story of Bubble Bobble II" -- European NES title
- "Rainbow Islands: The Story of Bubble Bobble 2" -- In-game title
Part of the Following Groups
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Trivia
Amiga Power controversy
Amiga Power magazine declared this to be the greatest Amiga game of all time in
1991, and controversially repeated this in their list compiled in early 1992, suggesting that titles like
Formula 1 Grand Prix,
Jimmy White's Whirlwind Snooker and
Populous 2 were too specialised in their appeal, whereas
Rainbow Islands was an across-the-board title. Ironically,
Formula 1 Grand Prix was at #1 in the charts that month, and
Jimmy White's Whirlwind Snooker had spent over 6 months in the top 5. The magazine claimed to be surprised when
Rainbow Islands reached #7 in the readers' Top 100 later that year (two of the games above it,
Sensible Soccer and
Monkey Island 2 were released in between the two lists).
Awards
- Amiga Joker
- Issue 01/1991 – Best Dexterity Game in 1990
- Amiga Power
- 1991 - Greatest Amiga Game of All Time
- 1992 - Greatest Amiga Game of All Time
- 1992 - #7 Greatest Amiga Game of All Time (Readers' vote)
- Power Play
- Issue 01/1991 - Best Dexterity Game in 1990 (Amiga, Atari ST and C64 versions)
- Issue 01/1991 - Best Arcade Port in 1990
- Retro Gamer
- Issue 37 - #10 in the "Top 25 Platformers of All Time" poll
Information also contributed by
PCGamer77