DescriptionThis is the scrolling beat 'em up by Technos which started the Kunio / Nekketsu High series. The original takes takes place in a Japanese city, whereas its western version named Renegade is set on the mean streets of Brooklyn. This conversion later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter. You must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.
- "熱血硬派くにおくん" -- Japanese spelling
- "Nekketsu Kouha Kunio-kun" -- Japanese title
- "Ghetto" -- Italian title
Part of the Following Groups
There are no reviews for the Amstrad CPC release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Computer and Video Games (CVG)||Feb, 1990||88 out of 100||88|
|The Games Machine (UK)||Oct, 1987||87 out of 100||87|
|ACE (Advanced Computer Entertainment)||Oct, 1987||847 out of 1000||85|
|Happy Computer||Oct, 1987||77 out of 100||77|
|Computer and Video Games (CVG)||Nov, 1987||7 out of 10||70|
|ACE (Advanced Computer Entertainment)||Oct, 1988||641 out of 1000||64|
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German indexOn February 27, 1988, Renegade was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
Japanese releaseThe original Japanese version (Nekketsu Kouha Kunio-kun) was the first title in the Nekketsu / Kunio-Kun" series which always revolve around the Nekketsu highschool and it's gangs. As such the Japanese Renegade has all characters dressed in school uniforms, and the backgrounds include schoolyards and other recognizably Japanese locations. The graphics were all re-drawn to fit into the "street fighting gangs" theme that was so popular at the time for the foreign releases however.
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Commodore Format
- July 1993 (Issue 34) - Modern Classics: Beat-'em-ups
- Computer and Video Games
- May 1988 (Issue #79) - Golden Joystick 1988 Award: Third in category Game of the Year
- May 1988 (Issue #79) - Golden Joystick 1988 Award: Runner up in category Arcade Game of the Year
- Power Play
- 1987 - #3 Best CPC Game '87