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Spellbound (Amstrad CPC)

Spellbound Amstrad CPC Title screen

MISSING COVER

Genre
Perspective
Gameplay
Setting
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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
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Description

Magic Knight's second game (after Finders Keepers) sees him travelling through time to rescue 8 people including his tutor Gimbal, who have become locked in time thanks to a faulty spell.

The game invented a whole new control system, essentially pioneering the use of icons and windows in adventure games. You control a pointing finger, which can be moved onto each of the menus to reveal sub-menus, which contain the main options for object manipulation.

All objects can be examined in detail, which produces a visual display of them, and possible clues as to their usage. You must look after your character's health and energy levels - carrying too many objects will progressively weaken him. You must also look after and direct the trapped characters once you locate them.

Screenshots

Spellbound Amstrad CPC Hey! Who turned out the lights?
Spellbound Amstrad CPC The story
Spellbound Amstrad CPC Florin's stats.
Spellbound Amstrad CPC Starting location

Promo Images

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Alternate Titles

  • "Spellbound: A true Graphic Adventure" -- In-game title

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User Reviews

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Critic Reviews

Amstrad Action Mar, 1986 90 out of 100 90

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Trivia

Sales

According to the magazine Retro Gamer (issue #1), the game was Mastertronic's #24 best selling game (152.378 copies).

Awards

  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • 1986 - Runner-up as Budget Game of the Year

Related Web Sites

  • Game Map (A screenshot map of the game)
Kabushi (165413) added Spellbound (Amstrad CPC) on Feb 22, 2006
Other platforms contributed by Kabushi (165413) and Martin Smith (62888)