Street Fighter Reviews (Amstrad CPC)

Street Fighter Amstrad CPC Title


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Good try, but no cigar. Neville (2861) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 2.6
Overall User Score (7 votes) 3.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Graphically the best of the 8-bit conversions, it manages to combine the detail of the Spectrum game's graphics with the colour of the Commodore version. Gameplay is very similar to other versions although progress is made more difficult by the greater intelligence of opponents. Even lacking the Commodore music it is still the most playable of the three.
Arcade fans may know this as the game that had pads you could actually hit. Sadly they don't make that way now, and they certainly can't do that for the micro versions. Which makes just another standard beat-em-up, that brings nothing new to the genre.
Power Play (Sep, 1988)
Wenn man ständig geduckt bleibt und fleißig Fußtritte austeilt, hat man schon beim ersten Anlauf keine Probleme, sich bis zum allerletzten Gegner vorzukämpfen. Mit dem rasanten Spielautomaten hat dieser lahme Street Fighter nichts mehr zu tun. Schade um die ganz gut gezeichnete Grafik, ein Doppel-Pfui für den einschläfernden Minimalst-Sound.