Techno Cop (Amstrad CPC)

Techno Cop Amstrad CPC Title


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Amstrad CPC release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (4 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The driving graphics are colourful but don't convey much impression of speed. The sections in the buildings are identical to the Spectrum and virtually the same graphically. Still good value and entertainment on the Amstrad, with two game in one.
What all of this basically amounts to is two games - one a road-racing shoot 'em up, the other a Rolling Thunder style scroller. Neither game is particularly stunning in its own right, but coupled together they just about add up to an enjoyable package - but did it really have to be this violent?
Two distinct games emerge. The highway chase stage is similar to Road Blasters but with add-ons less readily available, and with automatic gears driving soon becomes mindless. The building stage has the leaps and pistol fire of Rolling Thunder. But none of this excuses the gratuitously bloody mayhem which ensues and looks even worse on the 16-bit screens.