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The driving graphics are colourful but don't convey much impression of speed. The sections in the buildings are identical to the Spectrum and virtually the same graphically. Still good value and entertainment on the Amstrad, with two game in one.
What all of this basically amounts to is two games - one a road-racing shoot 'em up, the other a Rolling Thunder
style scroller. Neither game is particularly stunning in its own right, but coupled together they just about add up to an enjoyable package - but did it really have to be this violent?
Two distinct games emerge. The highway chase stage is similar to Road Blasters
but with add-ons less readily available, and with automatic gears driving soon becomes mindless. The building stage has the leaps and pistol fire of Rolling Thunder
. But none of this excuses the gratuitously bloody mayhem which ensues and looks even worse on the 16-bit screens.