||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Imagine don't have many Amstrad games under their belt but nothing they have ever done compares to this. The graphics are superb and the fighting action the best I have seen. The movement of the warriors is great. I love the way the vanquished chap ends up on the floor, legs waving in the air. As far as I am concerned the people who converted this to the Amstrad have done a first class job: they have set a standard by which I will judge other games.