The Crack of Doom

Moby ID: 9052

[ All ] [ Apple II ] [ Commodore 64 ] [ DOS ] [ Macintosh add ]

Apple II screenshots

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The game begins here
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An uneven staircase
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Sam isn't able to pass this way at the moment
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An ominous looking road
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Descending into Mordor
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Wandering around; Sam can go west or north from here
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At the top of a hill
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Uh oh, I think this means game over

Commodore 64 screenshots

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"You don't now how lucky are, lad. When I was at your age, a game took aaaaaages to load!"
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Title screen
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"Do you want pictures (nudge, nudge)".
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First screen
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Decided to go to the tower
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Orcs approaching
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The statues don't make you feel more comfortable in Mordor.
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Putting the ring on in Mordor was a bad idea.

DOS screenshots

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Opening Title - Hmm...dead Hobbits already? (EGA)
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You play the role as Sam the Hobbit, alone at the tower of Cirith Ungol (EGA)
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In the tower of Cirith Ungol - Those statues don't look to friendly (EGA)
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Walking down a path away from Cirith Ungol - Wonder what those strange winged things are? (EGA)
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Enjoying the moonlight at Mordor? Not likely. (EGA)
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Me think Sam's lost. (EGA)
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What happens when a lone Hobbit finds himself in the middle of an Orchish camp? Game over. (EGA)
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Title screen (CGA)
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The game begins on an uneven staircase (CGA)
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Inside a huge stone gateway (CGA)
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The game switches between text only and pictures; Here Sam seems to be blocked by sinister statues (CGA)
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A long winding road (CGA)
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At the top of a steep hill (CGA)
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Uh oh, game over (CGA)
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