User review spotlight: Carmageddon (DOS). Released in 1997.
The game begins here
An uneven staircase
Sam isn't able to pass this way at the moment
An ominous looking road
Descending into Mordor
Wandering around; Sam can go west or north from here
At the top of a hill
Uh oh, I think this means game over
"You don't now how lucky are, lad. When I was at your age, a game took aaaaaages to load!"
"Do you want pictures (nudge, nudge)".
Decided to go to the tower
The statues don't make you feel more comfortable in Mordor.
Putting the ring on in Mordor was a bad idea.
Opening Title - Hmm...dead Hobbits already? (EGA)
You play the role as Sam the Hobbit, alone at the tower of Cirith Ungol (EGA)
In the tower of Cirith Ungol - Those statues don't look to friendly (EGA)
Walking down a path away from Cirith Ungol - Wonder what those strange winged things are? (EGA)
Enjoying the moonlight at Mordor? Not likely. (EGA)
Me think Sam's lost. (EGA)
What happens when a lone Hobbit finds himself in the middle of an Orchish camp? Game over. (EGA)
Title screen (CGA)
The game begins on an uneven staircase (CGA)
Inside a huge stone gateway (CGA)
The game switches between text only and pictures; Here Sam seems to be blocked by sinister statues (CGA)
A long winding road (CGA)
At the top of a steep hill (CGA)
Uh oh, game over (CGA)
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