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Crazy Machines: Elements plays basically like the other entries in the Crazy Machines series: the player has to solve over 100 puzzles. Said puzzles consist of experiments with a special goal, e.g. blasting a vase with nitroglycerine. Unfortunately the set-up is not finished and the player has to complete it. In every level he has certain components to his disposal which he places in the game field. After he is finished he starts the experiment and, if successful, the next level can be played. Just like in every new instalment the player has a few new components to use, e.g. a flame thrower or a windmill.

Additionally every level also contains golden cogwheels which the player can try to catch - of course this is not easy task. Solving puzzles unlocks challenges in which the player has to solve missions with as few components as possible. The editor can be used to construct machines or puzzles for other players.


Crazy Machines: Elements Windows Loading screen
Crazy Machines: Elements Windows Title screen
Crazy Machines: Elements Windows Construction screen
Crazy Machines: Elements Windows Mouse House Puzzle

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Critic Reviews

GameStar (Germany) Windows Apr 17, 2011 73 out of 100 73
NZGamer PlayStation 3 Sep 15, 2011 7.3 out of 10 73
IGN PlayStation 3 Jan 26, 2012 5.5 out of 10 55
Game Revolution Xbox 360 Sep 22, 2011 C 50


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Contributed to by Patrick Bregger (156349) and Alaka (38351)