DescriptionCreate City is a game in which the player builds cities and manages the financial and food resources needed to sustain them. It is a later version of Build City with improved graphics and additional missions.
This is a much simpler game than Sim City with which it will inevitably be compared. The player starts with a blank piece of ground onto which are placed roads, only when a road has been placed can the player can build houses. I in this game the first houses are tents but these upgrade into apartment blocks as the city grows. The more houses in the city then more people can live there however for the city to grow the player must create farms to feed them and public buildings such as schools, taverns and churches to nurture them. The creation of nearby public buildings is the trigger for tented accommodation to become an apartment block which in turn leads to more people living in the city.
Building structures costs money and public buildings incur a maintenance cost. The only way in which revenue can be raised is via a tax on the city's residents but if taxes are too high the city will not grow and people may actually leave. In some missions food and gold are provided by the king so the player does not necessarily have to raise taxes and feed their population, while in others the player must manage both resources to create a stable city economy.
The game has three modes of play.
- There is the "Campaign Mode" in in which the player builds a single city and must achieve a set of mission objectives in the process - usually with limited time and/or resources. The Campaign Mode consists of five levels, the first of which is a two-part tutorial. Levels 2, 3 & 4 have three missions and part 5 has just two, the difficulty of the missions increases as the player progresses and they are dependant upon one another as in each level the player starts with a blank map in mission one and builds a city which is carried through to the later missions.
- There is a "Puzzle Mode" where the player is presented with a series of individual scenarios which must be managed, the game recommends that these are only attempted after the campaign mode has been completed,
- Finally there is the "Open Mode" where the player can build their city with no restrictions or objectives.
Part of the Following Group
|Deceptively simple but gets very hard very quickly||piltdown_man (112101)|
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