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Crusade in Europe

MobyRank MobyScore
PC Booter
...
3.3
Apple II
...
3.6
Atari 8-bit
...
...
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Description

The first of the Command Series of tactical wargames released by MicroProse in the mid-1980s, Crusade in Europe is the descendant of Meier's first wargame, NATO Commander. Sid Meier and Ed Bever, Ph.D., collaborated on Crusade's design, which (along with the game's manual) shows an enormous amount of research and attention to historical detail.

As the title suggests, the game's focus is the European Theater of World War II in 1944-45, and the Normandy Invasion in particular. Although there are only five scenarios, each can be customized through multiple variants (with different initial deployments and reinforcement schedules) and levels of difficulty. Another nice feature is the ability to play using either traditional boardgame symbols or unit icons. Both sides (Allied and Axis) can be played, and two players can play head-to-head in hotseat mode.

Screenshots

Crusade in Europe PC Booter Beginning a scenario; we are in contact with the enemy! (CGA)
Crusade in Europe Commodore 64 Gameplay at night
Crusade in Europe Apple II Campaign Selection Menu
Crusade in Europe PC Booter Title screen 2 (CGA)

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User Reviews

Excellent early war simulation Apple II ClarkBHM (255)
AI Good for its time, Game draws me 20 years later... Apple II Richard Jender (1)

The Press Says

Computer Gaming World (CGW) Apple II Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Computer Gaming World (CGW) PC Booter Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Computer Gaming World (CGW) Commodore 64 Nov, 1991 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90

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Trivia

Development

According to the manual, Sid Meier programmed the original Crusade in Europe for the Commodore and converted the game to the Atari. Jim Synoski converted it to the Apple and Don Awalt converted it to the IBM.

Information also contributed by ClarkBHM
Contributed to by PCGamer77 (3020) and Terok Nor (19543)