Crystal Castles

Critic Score User Score
ZX Spectrum
Amstrad CPC
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Bentley Bear is trapped in the Crystal Castles! To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle. When Bentley collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.


Crystal Castles Atari 2600 One of many multi platformed levels
Crystal Castles Atari 8-bit Title screen
Crystal Castles ZX Spectrum Title screen
Crystal Castles Atari 2600 Collecting gems...

Alternate Titles

  • "Crystal Castles: Diamond Plateaus in Space" -- BBC Micro + Commodore 64 tag-lined title
  • "Crystal Castles: Bentley Bear's A-maze-ing Adventures" -- Atari 2600 tag-lined title

Part of the Following Group

User Reviews

One-line summary not available Commodore 64 *Katakis* (37904)

Critic Reviews

Computer and Video Games (CVG) Atari ST Aug, 1987 10 out of 10 100
All Game Guide Arcade 1998 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
The Games Machine (UK) Atari ST Sep, 1988 81 out of 100 81
The Video Game Critic Atari 2600 Apr 09, 2004 B 75
Computer and Video Games (CVG) ZX Spectrum Nov, 1989 70 out of 100 70
Retroage Atari 2600 Oct 23, 2010 7 out of 10 70
Tilt ZX Spectrum Apr, 1987 13 out of 20 65
ST Action Atari ST Aug, 1988 54 out of 100 54
Happy Computer Commodore 64 1986 36 out of 100 36
Computer Gamer ZX Spectrum Jan, 1987 35 out of 100 35


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1001 Video Games

The Arcade version of Crystal Castles appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Spectrum release

In a rather strange marketing move, US Gold made the Spectrum version 'Limited Edition', not pressing any more copies after the initial run. Stranger still, they later reissued the game on budget, and on a magazine cover-tape later still. The conversion was some time after the other formats, and not perceived as being of a high quality, so perhaps they wanted to limit the damage to their reputation.
Contributed to by Trypticon (10065), Michael Cassidy (14011), Martin Smith (63030), ZZip (795), Jack Lightbeard (2648) and Servo (55759)