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Platform
Genre
Perspective
Non-Sport
...
MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.

Description

Crystal Mines II is an update of the gameplay in its predecessor; in a nutshell, overhead puzzle-solving best described as Chip's Challenge meets Boulder Dash, with a touch of real-time elements thrown in.

In Crystal Mines II, you operate a robot going through the abandoned crystal mines, picking up crystals and avoiding the underground demons that inhabit the mine. Mine levels are completed when a crystal quota is reached, however the quota is usually not the entire level so bonus points can be obtained by finding additional crystals. Like Boulder Dash, gravity is a factor and affects any boulders, crystals, etc. so they can be used as weapons against demons. There are also deceptive elements, such as "Dormant" demons that look like boulders, that add to the challenge. Finally, the robot has weapons that can be used to eliminate certain obstacles.

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User Reviews

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The Press Says

neXGam 2005 8.7 out of 10 87
Computer and Video Games (CVG) May, 1992 83 out of 100 83
IGN Jul 06, 1999 7 out of 10 70
Defunct Games Jul 25, 2004 69 out of 100 69

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Trivia

License

Crystal Mines II was Color Dreams' only licensed game.


This entry to the MobyGames database was contributed by Trixter Bronze Star Contributing Member (8728) on Jul 24, 2004.
 

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