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Crystal Quest

Critic Score User Score
Macintosh
...
...
Xbox 360
67
...
Amiga
...
...
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Description

A mouse-driven game in which the player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.

The physics of the game were quite unusual for the time; the ship does not simply follow the mouse's movement like a mouse cursor. Rather, it retains its inertia, and must be carefully guided around so it does not crash into anything. Bullets, when fired, travel in the direction of the ship's movement, requiring the player to actually travel toward enemies in order to shoot them down.

This was the first color game for the Macintosh, although it was business-as-usual for the IIgs.

Screenshots

Crystal Quest Amiga Game over
Crystal Quest Amiga Instructions
Crystal Quest Amiga Collided with an enemy
Crystal Quest Amiga Enter high score

User Reviews

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Critic Reviews

Games Radar Xbox 360 Apr 20, 2006 8 out of 10 80
Kombo.com Xbox 360 Feb 19, 2006 8 out of 10 80
Console Monster Xbox 360 Mar 03, 2007 75 out of 100 75
Extreme Gamer Xbox 360 Feb 16, 2006 7 out of 10 70
GamesAreFun.com (GAF) Xbox 360 Jan 12, 2008 7 out of 10 70
AceGamez Xbox 360 2006 7 out of 10 70
Game Chronicles Xbox 360 Sep 08, 2006 6.5 out of 10 65
GameSpot Xbox 360 Feb 08, 2006 6.2 out of 10 62
TeamXbox Xbox 360 Feb 16, 2006 6.1 out of 10 61
GamingExcellence Xbox 360 Jun 21, 2006 6 out of 10 60

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Trivia

Amiga

The Amiga version of Crystal Quest is very unique in that it runs in the "lowres interlaced" (320x512) mode. As is written in the documentation, this "can result in annoying flicker".

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Contributed to by Adam Luoranen (78), Kabushi (132976) and Wizo (29311)